Rust Data

rustdata.spaceservers169.155.124.63:19203.ipynb

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Offline 169.155.124.63:19200 checked 11d ago

[AU] Rust Aus PvE | Monthly | High Gather

monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("169.155.124.63:19203")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,172 # top 70%
last wipe 27d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:35 UTC27d ago 1 NaN running 0
1 Wed 30 Sep, 09:27 UTC28d ago 1 NaN 1.8 days 0
2 Sun 20 Sep, 11:44 UTC38d ago 1 halved by day 1 9.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of [AU] Rust Aus PvE | Monthly | High Gather
map
Procedural Map
size
4000
seed
1
Open on RustMaps

Server

srv.info()
address
169.155.124.63:19200
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 05:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average0/75
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average23/100
2[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average11/250
3[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average4/250
4ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average0/100
5AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [AU] Rust Aus PvE | Monthly | High Gather rank?

Over the last seven days [AU] Rust Aus PvE | Monthly | High Gather sits at #15,172 on player hours, in the top 70% of ranked servers.

How many players does [AU] Rust Aus PvE | Monthly | High Gather hold at once?

[AU] Rust Aus PvE | Monthly | High Gather returns no live count at this refresh, having last been seen 11 days 15 hours ago.

About the server

Which Rust version is [AU] Rust Aus PvE | Monthly | High Gather on?

Rust network protocol 2634 and build 167781 on Linux is what [AU] Rust Aus PvE | Monthly | High Gather runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it up?

[AU] Rust Aus PvE | Monthly | High Gather is offline at this refresh; the last response came 11 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does [AU] Rust Aus PvE | Monthly | High Gather sit?

The name of [AU] Rust Aus PvE | Monthly | High Gather points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.155.124.63:19200.

Settings and map

What rules and settings are recorded for [AU] Rust Aus PvE | Monthly | High Gather?

No gather rate appears in the name: [AU] Rust Aus PvE | Monthly | High Gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on [AU] Rust Aus PvE | Monthly | High Gather?

[AU] Rust Aus PvE | Monthly | High Gather runs a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does [AU] Rust Aus PvE | Monthly | High Gather wipe?

A single wipe each month, the force wipe, is all [AU] Rust Aus PvE | Monthly | High Gather does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days ago. A monthly wipe schedule is published in its tags.

What is wipe day on [AU] Rust Aus PvE | Monthly | High Gather like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 15 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold [AU] Rust Aus PvE | Monthly | High Gather, and which filters?

On Rust Data, [AU] Rust Aus PvE | Monthly | High Gather appears in these lists: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [AU] Rust Aus PvE | Monthly | High Gather?

Read by the game's server browser, the tags [AU] Rust Aus PvE | Monthly | High Gather publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join [AU] Rust Aus PvE | Monthly | High Gather?

In Rust, F1 opens the console: type client.connect 169.155.124.63:19200. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,332 players 11,614 servers online