Rust Data

rustdata.spaceservers170.100.169.208:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 170.100.169.208:28015 checked 10d ago

MotoTalon_ RustServer

monthly wipes moddedoxidepve

Connect

srv = rust.server("170.100.169.208:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,322 # top 70%
last wipe 27d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:05 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
170.100.169.208:28015
region
–
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 21:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average64/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average39/200
3[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average30/100
41[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average41/100

Quick answers

From the figures on this page.

Player counts

How does MotoTalon_ RustServer compare in the rankings?

Over the last seven days MotoTalon_ RustServer sits at #15,322 on player hours, in the top 70% of ranked servers.

What population does MotoTalon_ RustServer carry?

The current row shows MotoTalon_ RustServer offline; the last response was 10 days 14 hours ago.

Server data

What is the Rust version on MotoTalon_ RustServer?

Version Rust network protocol 2634 and build 167058 on Linux is reported by MotoTalon_ RustServer. Joining needs the same protocol on your game; Steam handles the update.

How reliable is MotoTalon_ RustServer, and is it online now?

The latest sample has MotoTalon_ RustServer offline, with a last sighting 10 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does MotoTalon_ RustServer run from?

For MotoTalon_ RustServer, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 170.100.169.208:28015 is its address.

Settings and map

Which rules apply on MotoTalon_ RustServer, and what settings?

You will not find a gather rate in the string MotoTalon_ RustServer. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has MotoTalon_ RustServer loaded?

The game generates its map: procedural, on MotoTalon_ RustServer.

Wipe schedule

On what schedule does MotoTalon_ RustServer wipe?

The only wipe MotoTalon_ RustServer takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 4 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on MotoTalon_ RustServer like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold MotoTalon_ RustServer, and which filters?

These Rust Data lists include MotoTalon_ RustServer: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on MotoTalon_ RustServer?

These tags are published by MotoTalon_ RustServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join MotoTalon_ RustServer?

The manual route: launch Rust, F1, then client.connect 170.100.169.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build The server runs build 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online