Online NA 173.214.174.18:25590 checked 9m ago
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
Connect
srv = rust.server("173.214.174.18:25625")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 06:47 UTC26d ago | 3 | NaN | running | 1 |
| 1 | Fri 2 Oct, 19:58 UTC26d ago | 3 | NaN | 0.5 days | 2 |
| 2 | Thu 1 Oct, 18:16 UTC FW27d ago | 2 | NaN | 1.1 days | 1 |
| 3 | Wed 30 Sep, 06:19 UTC29d ago | 5 | NaN | 1.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 10/200 |
| 1 | Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 1/100 |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 141/999 |
| 3 | Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 13 on average | 19/150 |
| 4 | Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 3/125 |
| 5 | [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
What position does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! take in the server rankings?
Ranked #3,002 on seven-day player hours, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is #502 in North America and in the top 13% of all ranked servers.
What population does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! carry?
Current row: 1 players on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, against 200 slots. Over the last seven days it averaged 1 players and peaked at 4. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 3 players.
Server facts
What does performance look like on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Server fps over the last 48 hours averages 34; the floor is 9. The entity count peaked at 170,706, covering buildings, deployables and the rest of the world. Memory peaked at 6,133 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Joining needs the same protocol on your game; Steam handles the update.
Is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! up, and what does its uptime show?
The current sample puts TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! online. The uptime it reports puts the last restart about 7 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit?
The NA tag is what TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 173.214.174.18:25590 is its address.
Rules, settings, map
Which settings and rules does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?
No gather rate appears in the name: TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Group size tops out at 16 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Premium status is needed to join. Anti-cheat status: VAC on.
What is the map on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! runs a procedural map of size 4,250 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe?
A single wipe each month, the force wipe, is all TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 11 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 34 hours in.
Tags, lists
Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear among Rust Data lists and filters?
These Rust Data lists include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: Modded Rust servers, Servers with build or creative tags, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Read by the game's server browser, the tags TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Premium status is needed to join; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?
Enter client.connect 173.214.174.18:25590 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.