Rust Data

rustdata.spaceservers174.0.54.157:28617.ipynb

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Offline 174.0.54.157:28615 checked 14d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("174.0.54.157:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,156 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
174.0.54.157:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 16:27 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average9/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

Quick answers

From the figures on this page.

Population data

How does Builder's Paradise - DEV-3 (rust-c) compare in the rankings?

Rank #15,156 on seven-day player hours for Builder's Paradise - DEV-3 (rust-c), within the top 70% of all ranked servers.

How many players does Builder's Paradise - DEV-3 (rust-c) hold at once?

The current row shows Builder's Paradise - DEV-3 (rust-c) offline; the last response was 14 days 4 hours ago.

About the server

Which Rust version is Builder's Paradise - DEV-3 (rust-c) on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Builder's Paradise - DEV-3 (rust-c). The protocol has to match before you can join, and Steam does the updating.

Is Builder's Paradise - DEV-3 (rust-c) up, and what does its uptime show?

Offline now for Builder's Paradise - DEV-3 (rust-c), last seen 14 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Which location does Builder's Paradise - DEV-3 (rust-c) run from?

For Builder's Paradise - DEV-3 (rust-c), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 174.0.54.157:28615.

Settings and map

Which rules apply on Builder's Paradise - DEV-3 (rust-c), and what settings?

No gather rate appears in the name: Builder's Paradise - DEV-3 (rust-c). Eight players per group: that is the game's default, and it applies here. Recorded as build & creative, building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Wipes and dates

On what schedule does Builder's Paradise - DEV-3 (rust-c) wipe?

A rhythm cannot be read from the wipes of Builder's Paradise - DEV-3 (rust-c) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 13 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Builder's Paradise - DEV-3 (rust-c), and which filters?

On Rust Data, Builder's Paradise - DEV-3 (rust-c) appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-3 (rust-c)?

These tags are published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): A place to design and practise bases; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 174.0.54.157:28615 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,668 players 11,619 servers online