Offline 174.17.14.228:28015 checked 17d ago
GimpyTown
Connect
srv = rust.server("174.17.14.228:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.17.14.228:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 10 Oct 2026, 00:57 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 385/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 248/250 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 91/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 117/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 39/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 74/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does GimpyTown rank?
Over the last seven days GimpyTown sits at #15,602 on player hours, in the top 71% of ranked servers.
How full does GimpyTown run?
Offline now for GimpyTown, with the last sample 17 days 8 hours ago.
Server facts
Which Rust version is GimpyTown on?
Rust network protocol 2634 and build 167398 on Windows is what GimpyTown runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is GimpyTown, and is it up?
Offline now for GimpyTown, last seen 17 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 10 October 2026.
Where does GimpyTown sit?
There is no region published for GimpyTown. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 174.17.14.228:28015 is its address.
Settings and map
What rules and settings are recorded for GimpyTown?
You will not find a gather rate in the string GimpyTown. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has GimpyTown loaded?
The game generates its map: procedural, on GimpyTown.
Wipe data
On what schedule does GimpyTown wipe?
Expect an estimate: GimpyTown's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 19 days 11 hours ago. Its tags carry a monthly wipe schedule.
Lists and tags
Which lists on Rust Data hold GimpyTown, and which filters?
On Rust Data, GimpyTown appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on GimpyTown?
Read by the game's server browser, the tags GimpyTown publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into GimpyTown?
In Rust, F1 opens the console: type client.connect 174.17.14.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.