Rust Data

rustdata.spaceservers174.194.198.179:28116.ipynb

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Offline 174.194.198.179:28115 checked 40d ago

Magic Test Server

moddedcarbon

Connect

srv = rust.server("174.194.198.179:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,384 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
174.194.198.179:28115
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 15:13 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0/50
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average20/400
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average23/400
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8/120
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average3/120
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average6/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Magic Test Server rank?

Player hours over seven days put Magic Test Server at #15,384, in the top – of the ranked set.

How full does Magic Test Server run?

Offline now for Magic Test Server, with the last sample 40 days ago.

About the server

What Rust version does Magic Test Server run?

Rust network protocol 2633 and build 164530 on Windows is what Magic Test Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Magic Test Server, and is it online now?

The latest sample has Magic Test Server offline, with a last sighting 40 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.

Where does Magic Test Server sit?

For Magic Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 174.194.198.179:28115 is its address.

Map and rules

Which settings and rules does Magic Test Server run?

No gather rate appears in the name: Magic Test Server. The group limit sits at the default of 8 players. Recorded as primitive, without guns: bows, spears, melee weapons. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has Magic Test Server loaded?

A procedural map runs on Magic Test Server, generated by the game.

Wipes and dates

When does Magic Test Server wipe, and on what schedule?

The record for Magic Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 40 days 5 hours ago, and that is the one in play.

Tags, lists

Where does Magic Test Server appear among Rust Data lists and filters?

The Rust Data lists that Magic Test Server fits are: Modded Rust servers and Primitive Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Magic Test Server hold?

These tags are published by Magic Test Server and read by the game's server browser: gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Magic Test Server?

Enter client.connect 174.194.198.179:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^z,^y

Game

gmprimitive
Game mode Game mode: primitive, with bows, spears and melee and no guns.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online