Offline NA 174.91.200.182:28015 checked 19d ago
Localhost
Connect
srv = rust.server("174.91.200.182:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 00:22 UTC26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 174.91.200.182:28015
- region
- NA
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 00:22 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 45/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 72/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 28/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 11/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Localhost rank?
On seven-day player hours Localhost is #13,634 overall and #1,437 in North America, inside the top 62% of all ranked servers.
How many players does Localhost hold at once?
Localhost returns no live count at this refresh, having last been seen 19 days 21 hours ago.
About the server
What Rust version does Localhost run?
Rust network protocol 2634 and build 166652 on Windows is what Localhost runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Localhost, and is it online now?
The latest sample has Localhost offline, with a last sighting 19 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.
Where does Localhost sit?
In North America, Localhost lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.91.200.182:28015.
Settings and map
Which settings and rules does Localhost run?
No gather rate appears in the name: Localhost. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has Localhost selected?
Localhost runs a procedural map, which the game generates.
Wipe schedule
When does Localhost wipe, and how often?
A single wipe each month, the force wipe, is all Localhost does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 2 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Localhost like?
Recent wipes averaged 1 players at their peak. 27 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Localhost?
These Rust Data lists include Localhost: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Localhost hold?
These tags are published by Localhost and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Localhost?
The manual route: launch Rust, F1, then client.connect 174.91.200.182:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.