Online 176.20.131.39:28015 checked 11m ago
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Connect
srv = rust.server("176.20.131.39:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:47 UTC FW26d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 93532827
- map
- Procedural Map
- size
- 4500
- seed
- 93532827
Server
srv.info()- address
- 176.20.131.39:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 49/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 49 on average | 71/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 40/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 39/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 20/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 29/100 |
Quick answers
From the figures on this page.
Population
What position does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | take in the server rankings?
Player hours over seven days put [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | at #2,577, in the top 12% of the ranked set.
How many players does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold at once?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | reports 2 players at this refresh, with 25 slots configured. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 4 players.
About the server
How well does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | perform?
Averaged over 48 hours: 107 server fps, never under 78. Buildings, deployables and all else in the world took the count as high as 151,040 entities. A high of 4,840 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Steam updates your game for you, but the protocol must match to join.
How reliable is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, and is it online now?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | reports itself online at the current refresh. The uptime it reports puts the last restart about 17 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sit?
There is no region published for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 176.20.131.39:28015.
Rules, settings, map
Which rules apply on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, and what settings?
The name [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The game generates the map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: procedural, size 4,500, seed 93532827. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipe, and on what schedule?
A single wipe each month, the force wipe, is all [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 4 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | like?
The average peak over recent wipes is 5 players. 45 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, and which filters?
These Rust Data lists include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
These tags are published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): 25 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Enter client.connect 176.20.131.39:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.