Online EU 176.9.122.93:28000 checked 7m ago
Dead Valley | PvE | Bi-Weekly | Old Research System
Connect
srv = rust.server("176.9.122.93:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers, top 38% in EU, and #185 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:01 UTC, in 1h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1h | Thu 29 Oct, 18:01 UTC | wipe |
| 1 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 1h | Thu 12 Nov, 18:01 UTC | wipe |
| 3 | 28d 1h | Thu 26 Nov, 18:01 UTC | wipe |
| 4 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 1h | Thu 10 Dec, 18:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 18:01 UTC13d ago | 9 | NaN | running | 2 |
| 1 | Thu 1 Oct, 18:19 UTC FW27d ago | 9 | halved by day 8 | 14 days | 1 |
| 2 | Sat 19 Sep, 13:32 UTC40d ago | 8 | halved by day 10 | 12.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 2/50 |
| 1 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 5/50 |
| 2 | PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 4/100 |
| 3 | Casual PVE Svenska Krigare | EU · quad · 1 on average | 3/20 |
| 4 | Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 1/100 |
| 5 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 312/2000 |
Quick answers
From the figures on this page.
Population data
How does Dead Valley | PvE | Bi-Weekly | Old Research System compare in the rankings?
On seven-day player hours Dead Valley | PvE | Bi-Weekly | Old Research System is #2,961 overall and #1,117 in Europe, inside the top 13% of all ranked servers. Its position in the quad group is #185.
How full does Dead Valley | PvE | Bi-Weekly | Old Research System run?
Dead Valley | PvE | Bi-Weekly | Old Research System reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 8. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 5 players.
Server data
What does performance look like on Dead Valley | PvE | Bi-Weekly | Old Research System?
Averaged over 48 hours: 23 server fps, never under 5. The entity count peaked at 81,850, covering buildings, deployables and the rest of the world. The memory field tops out at 3,564 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Dead Valley | PvE | Bi-Weekly | Old Research System?
Rust network protocol 2635 and build 168909 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dead Valley | PvE | Bi-Weekly | Old Research System, and is it online now?
Online is the state at the latest refresh for Dead Valley | PvE | Bi-Weekly | Old Research System. The uptime it reports puts the last restart about 10 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Dead Valley | PvE | Bi-Weekly | Old Research System hosted?
In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.9.122.93:28000.
Rules, settings, map
Which rules apply on Dead Valley | PvE | Bi-Weekly | Old Research System, and what settings?
You will not find a gather rate in the string Dead Valley | PvE | Bi-Weekly | Old Research System. Up to 4 players may share a group (quad). Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Dead Valley | PvE | Bi-Weekly | Old Research System selected?
Size 3,500, seed 1337: the procedural map on Dead Valley | PvE | Bi-Weekly | Old Research System, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
When does Dead Valley | PvE | Bi-Weekly | Old Research System wipe, and on what schedule?
The tag sets the prediction: Dead Valley | PvE | Bi-Weekly | Old Research System has too few wipes on record to confirm its schedule. Thursday 29 October at 18:01 UTC is when the next wipe is due. This world was created 13 days 22 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System like?
The average peak over recent wipes is 9 players. Peak population on the latest wipe came 27 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 9 in the other cases.
Lists and tags
Where does Dead Valley | PvE | Bi-Weekly | Old Research System appear among Rust Data lists and filters?
The Rust Data lists that Dead Valley | PvE | Bi-Weekly | Old Research System fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System?
Read by the game's server browser, the tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Dead Valley | PvE | Bi-Weekly | Old Research System?
Enter client.connect 176.9.122.93:28000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/HRS8z83BN.