Rust Data

rustdata.spaceservers176.9.122.93:28001.ipynb

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Online EU 176.9.122.93:28000 checked 7m ago

Dead Valley | PvE | Bi-Weekly | Old Research System

quad biweekly wipes moddedoxidepve

Connect

srv = rust.server("176.9.122.93:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 8
rank #2,961 # top 13% · #1117 in EU
last wipe 13d ago # biweekly schedule
next wipe 1h # Thu 29 Oct, 18:01 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU, and #185 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:01 UTC, in 1h. # Its biweekly schedule tag · low confidence

usual gap13.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 9

Coming wipes

inatkind
01hThu 29 Oct, 18:01 UTCwipe
17d 2hThu 5 Nov, 19:00 UTCFW force wipe
214d 1hThu 12 Nov, 18:01 UTCwipe
328d 1hThu 26 Nov, 18:01 UTCwipe
435d 2hThu 3 Dec, 19:00 UTCFW force wipe
542d 1hThu 10 Dec, 18:01 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:01 UTC13d ago 9 NaN running 2
1 Thu 1 Oct, 18:19 UTC FW27d ago 9 halved by day 8 14 days 1
2 Sat 19 Sep, 13:32 UTC40d ago 8 halved by day 10 12.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Dead Valley | PvE | Bi-Weekly | Old Research System
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
176.9.122.93:28000
region
EU
max players
50
group limit
quad
wipe schedule
biweekly
last wipe
15 Oct 2026, 18:01 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Tired of getting offline raided and killed every time you log off? So are we. Our server is built around PvE, friendly gameplay, and a relaxed community where you can build, explore, farm, run monuments, and enjoy Rust without constantly looking over your shoulder. ⚔️ PvP is allowed, but we encourage players to keep it reasonable and meaningful. Defending monuments, events, or other activities can lead to PvP — but random killing and constant PvP are not what this server is about. Come build, explore, make friends and enjoy Rust the way it should be. Join us and become part of the community!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average2/50
1[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average5/50
2PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average4/100
3Casual PVE Svenska KrigareEU · quad · 1 on average3/20
4Noob Friendly PVE ServerEU · quad · monthly · 1 on average1/100
5[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average312/2000

Quick answers

From the figures on this page.

Population data

How does Dead Valley | PvE | Bi-Weekly | Old Research System compare in the rankings?

On seven-day player hours Dead Valley | PvE | Bi-Weekly | Old Research System is #2,961 overall and #1,117 in Europe, inside the top 13% of all ranked servers. Its position in the quad group is #185.

How full does Dead Valley | PvE | Bi-Weekly | Old Research System run?

Dead Valley | PvE | Bi-Weekly | Old Research System reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 8. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 5 players.

Server data

What does performance look like on Dead Valley | PvE | Bi-Weekly | Old Research System?

Averaged over 48 hours: 23 server fps, never under 5. The entity count peaked at 81,850, covering buildings, deployables and the rest of the world. The memory field tops out at 3,564 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Dead Valley | PvE | Bi-Weekly | Old Research System?

Rust network protocol 2635 and build 168909 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Dead Valley | PvE | Bi-Weekly | Old Research System, and is it online now?

Online is the state at the latest refresh for Dead Valley | PvE | Bi-Weekly | Old Research System. The uptime it reports puts the last restart about 10 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Dead Valley | PvE | Bi-Weekly | Old Research System hosted?

In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 176.9.122.93:28000.

Rules, settings, map

Which rules apply on Dead Valley | PvE | Bi-Weekly | Old Research System, and what settings?

You will not find a gather rate in the string Dead Valley | PvE | Bi-Weekly | Old Research System. Up to 4 players may share a group (quad). Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Dead Valley | PvE | Bi-Weekly | Old Research System selected?

Size 3,500, seed 1337: the procedural map on Dead Valley | PvE | Bi-Weekly | Old Research System, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe schedule

When does Dead Valley | PvE | Bi-Weekly | Old Research System wipe, and on what schedule?

The tag sets the prediction: Dead Valley | PvE | Bi-Weekly | Old Research System has too few wipes on record to confirm its schedule. Thursday 29 October at 18:01 UTC is when the next wipe is due. This world was created 13 days 22 hours ago. The tags list a two-weekly wipe cycle.

What is wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System like?

The average peak over recent wipes is 9 players. Peak population on the latest wipe came 27 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 9 in the other cases.

Lists and tags

Where does Dead Valley | PvE | Bi-Weekly | Old Research System appear among Rust Data lists and filters?

The Rust Data lists that Dead Valley | PvE | Bi-Weekly | Old Research System fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

Read by the game's server browser, the tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Dead Valley | PvE | Bi-Weekly | Old Research System?

Enter client.connect 176.9.122.93:28000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/HRS8z83BN.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online