Rust Data

rustdata.spaceservers51.75.54.58:28024.ipynb

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Online EU 51.75.54.58:28023 checked 14m ago

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

quad monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("51.75.54.58:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 2 # peak 8
rank #2,312 # top 10% · #886 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #133 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:05 UTC FW27d ago 17 NaN running 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
Custom map, no picture published
map
Anomaly PVE
size
4500
seed
–

Server

srv.info()
address
51.75.54.58:28023
region
EU
max players
100
group limit
quad
wipe schedule
monthly
last wipe
1 Oct 2026, 18:05 UTC
hostname
anomaly.rust.in.ua
first seen
13 Sep 2026

Operator · rust.in.ua

rust.servers(operator="rust.in.ua").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1/50
1Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100
2Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average0/50
3Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 2 on average1/50
4Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average3/50
5Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average4/666

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER rank?

On seven-day player hours PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #2,312 overall and #886 in Europe, inside the top 10% of all ranked servers. Within the quad group, its rank is #133.

What population does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carry?

Current row: 0 players on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, against 100 slots. Over the last seven days it averaged 2 players and peaked at 8. Peak hour in the last 48 hours: 19:00 UTC, mean 6 players.

Server facts

How well does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER perform?

The 48-hour average is 59 server fps, with a low of 54. Entity numbers reached 158,228, and that includes buildings, deployables and the rest. A high of 4,703 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Steam updates your game for you, but the protocol must match to join.

Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER up, and what does its uptime show?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER reports itself online at the current refresh. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER hosted?

With its EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.75.54.58:28023 is its address.

Settings and map

What rules and settings are recorded for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The name PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carries no gather rate. The group limit is 4 players, the quad setting. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER selected?

Generated by the game at size 4,500, the map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is procedural. Anomaly PVE is what the map name field says.

Wipes and dates

On what schedule does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?

The only wipe PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 14 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER like?

Recent wipes averaged 17 players at their peak. The crowd on the latest wipe topped out 47 hours after it began.

Lists and tags

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear among Rust Data lists and filters?

On Rust Data, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Who operates PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

A rust.in.ua hostname is published by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and by 19 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER hold?

The game's server browser reads these tags from PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

In Rust, F1 opens the console: type client.connect 51.75.54.58:28023. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/QXG9zTjAVJ.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online