Online EU 51.89.222.250:28016 checked 12m ago
Friend Not Foe / PvE Community / UK & Europe
Connect
srv = rust.server("51.89.222.250:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 1h | Thu 12 Nov, 15:58 UTC | wipe |
| 2 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 1h | Thu 10 Dec, 15:58 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 15:58 UTC13d ago | 21 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:00 UTC FW27d ago | 23 | halved by day 7 | 13.9 days | 1 |
| 2 | Thu 17 Sep, 15:58 UTC41d ago | 14 | halved by day 11 | 14.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 829265653
- map
- Procedural Map
- size
- 3700
- seed
- 829265653
Server
srv.info()- address
- 51.89.222.250:28016
- region
- EU
- max players
- 50
- group limit
- quad
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 15:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 2/50 |
| 1 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 0/50 |
| 2 | PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 4/100 |
| 3 | Casual PVE Svenska Krigare | EU · quad · 1 on average | 3/20 |
| 4 | Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0/100 |
| 5 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 237/2000 |
Quick answers
From the figures on this page.
Population data
How does Friend Not Foe / PvE Community / UK & Europe compare in the rankings?
Ranked #1,684 on seven-day player hours, Friend Not Foe / PvE Community / UK & Europe is #662 in Europe and in the top 8% of all ranked servers. Its position in the quad group is #86.
What population does Friend Not Foe / PvE Community / UK & Europe carry?
Current row: 2 players on Friend Not Foe / PvE Community / UK & Europe, against 50 slots. Over the last seven days it averaged 3 players and peaked at 11. Peak hour in the last 48 hours: 19:00 UTC, mean 7 players.
About the server
How smoothly does Friend Not Foe / PvE Community / UK & Europe run?
Server fps over the last 48 hours averages 60; the floor is 56. The entity count peaked at 110,830, covering buildings, deployables and the rest of the world. Memory peaked at 3,234 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Friend Not Foe / PvE Community / UK & Europe?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Friend Not Foe / PvE Community / UK & Europe. Steam updates your game for you, but the protocol must match to join.
How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online now?
Online is the state at the latest refresh for Friend Not Foe / PvE Community / UK & Europe. Count back 8 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Friend Not Foe / PvE Community / UK & Europe run from?
The EU tag is what Friend Not Foe / PvE Community / UK & Europe uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.89.222.250:28016 is its address.
Rules, settings, map
Which settings and rules does Friend Not Foe / PvE Community / UK & Europe run?
You will not find a gather rate in the string Friend Not Foe / PvE Community / UK & Europe. quad sets the cap: 4 players per group. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Friend Not Foe / PvE Community / UK & Europe?
The game generates the map on Friend Not Foe / PvE Community / UK & Europe: procedural, size 3,700, seed 829265653. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Friend Not Foe / PvE Community / UK & Europe wipe, and on what schedule?
The wipe rhythm for Friend Not Foe / PvE Community / UK & Europe is every 4 weeks on Thursday at 15:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 days 22 hours ago. Its tags carry a wipe schedule of every two weeks.
On Friend Not Foe / PvE Community / UK & Europe, what happens on wipe day?
Across recent wipes the busiest point averaged 19 players. Peak population on the latest wipe came 4 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 9.
Tags and filters
Which lists on Rust Data hold Friend Not Foe / PvE Community / UK & Europe, and which filters?
These Rust Data lists include Friend Not Foe / PvE Community / UK & Europe: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on Friend Not Foe / PvE Community / UK & Europe hold?
Read by the game's server browser, the tags Friend Not Foe / PvE Community / UK & Europe publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Friend Not Foe / PvE Community / UK & Europe?
In Rust, F1 opens the console: type client.connect 51.89.222.250:28016. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://friendnotfoe.co.uk.
