Rust Data

rustdata.spaceservers51.89.222.250:28015.ipynb

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Online EU 51.89.222.250:28016 checked 12m ago

Friend Not Foe / PvE Community / UK & Europe

quad biweekly wipes moddedoxidepve

Connect

srv = rust.server("51.89.222.250:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 3 # peak 11
rank #1,684 # top 8% · #662 in EU
last wipe 13d ago # biweekly schedule
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 9

Coming wipes

inatkind
07d 4hThu 5 Nov, 19:00 UTCFW force wipe
114d 1hThu 12 Nov, 15:58 UTCwipe
235d 4hThu 3 Dec, 19:00 UTCFW force wipe
342d 1hThu 10 Dec, 15:58 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 15:58 UTC13d ago 21 NaN running 1
1 Thu 1 Oct, 18:00 UTC FW27d ago 23 halved by day 7 13.9 days 1
2 Thu 17 Sep, 15:58 UTC41d ago 14 halved by day 11 14.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 829265653
Map of Friend Not Foe / PvE Community / UK & Europe
map
Procedural Map
size
3700
seed
829265653
Open on RustMaps

Server

srv.info()
address
51.89.222.250:28016
region
EU
max players
50
group limit
quad
wipe schedule
biweekly
last wipe
15 Oct 2026, 15:58 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in the UK, everyone welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe biweekly, with a Purge the night before. View webpage for more details.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average2/50
1[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average0/50
2PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average4/100
3Casual PVE Svenska KrigareEU · quad · 1 on average3/20
4Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100
5[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average237/2000

Quick answers

From the figures on this page.

Population data

How does Friend Not Foe / PvE Community / UK & Europe compare in the rankings?

Ranked #1,684 on seven-day player hours, Friend Not Foe / PvE Community / UK & Europe is #662 in Europe and in the top 8% of all ranked servers. Its position in the quad group is #86.

What population does Friend Not Foe / PvE Community / UK & Europe carry?

Current row: 2 players on Friend Not Foe / PvE Community / UK & Europe, against 50 slots. Over the last seven days it averaged 3 players and peaked at 11. Peak hour in the last 48 hours: 19:00 UTC, mean 7 players.

About the server

How smoothly does Friend Not Foe / PvE Community / UK & Europe run?

Server fps over the last 48 hours averages 60; the floor is 56. The entity count peaked at 110,830, covering buildings, deployables and the rest of the world. Memory peaked at 3,234 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Friend Not Foe / PvE Community / UK & Europe?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Friend Not Foe / PvE Community / UK & Europe. Steam updates your game for you, but the protocol must match to join.

How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online now?

Online is the state at the latest refresh for Friend Not Foe / PvE Community / UK & Europe. Count back 8 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Friend Not Foe / PvE Community / UK & Europe run from?

The EU tag is what Friend Not Foe / PvE Community / UK & Europe uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.89.222.250:28016 is its address.

Rules, settings, map

Which settings and rules does Friend Not Foe / PvE Community / UK & Europe run?

You will not find a gather rate in the string Friend Not Foe / PvE Community / UK & Europe. quad sets the cap: 4 players per group. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Friend Not Foe / PvE Community / UK & Europe?

The game generates the map on Friend Not Foe / PvE Community / UK & Europe: procedural, size 3,700, seed 829265653. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Friend Not Foe / PvE Community / UK & Europe wipe, and on what schedule?

The wipe rhythm for Friend Not Foe / PvE Community / UK & Europe is every 4 weeks on Thursday at 15:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 days 22 hours ago. Its tags carry a wipe schedule of every two weeks.

On Friend Not Foe / PvE Community / UK & Europe, what happens on wipe day?

Across recent wipes the busiest point averaged 19 players. Peak population on the latest wipe came 4 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 9.

Tags and filters

Which lists on Rust Data hold Friend Not Foe / PvE Community / UK & Europe, and which filters?

These Rust Data lists include Friend Not Foe / PvE Community / UK & Europe: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on Friend Not Foe / PvE Community / UK & Europe hold?

Read by the game's server browser, the tags Friend Not Foe / PvE Community / UK & Europe publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Friend Not Foe / PvE Community / UK & Europe?

In Rust, F1 opens the console: type client.connect 51.89.222.250:28016. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://friendnotfoe.co.uk.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online