Rust Data

rustdata.spaceservers178.119.69.190:28017.ipynb

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Offline 178.119.69.190:28015 checked 15d ago

Skrin's Build Server

moddedoxidepve

Connect

srv = rust.server("178.119.69.190:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,230 # top 71%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12345
Map of Skrin's Build Server
map
Procedural Map
size
3000
seed
12345
Open on RustMaps

Server

srv.info()
address
178.119.69.190:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 08:31 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average12/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average2/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Skrin's Build Server rank?

Rank #15,230 on seven-day player hours for Skrin's Build Server, within the top 71% of all ranked servers.

How full does Skrin's Build Server run?

The current row shows Skrin's Build Server offline; the last response was 15 days 12 hours ago.

Server data

Which Rust version is Skrin's Build Server on?

Version Rust network protocol 2634 and build 167398 on Windows is reported by Skrin's Build Server. The protocol has to match before you can join, and Steam does the updating.

Is Skrin's Build Server up, and what does its uptime show?

Offline now for Skrin's Build Server, last seen 15 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 12 October 2026.

Where does Skrin's Build Server sit?

No region is published by Skrin's Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.119.69.190:28015 is its address.

Settings and map

What rules and settings are recorded for Skrin's Build Server?

You will not find a gather rate in the string Skrin's Build Server. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Skrin's Build Server loaded?

Size 3,000, seed 12345: the procedural map on Skrin's Build Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Skrin's Build Server wipe?

The record for Skrin's Build Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 4 hours ago.

Tags and filters

Which Rust Data filters and lists contain Skrin's Build Server?

On Rust Data, Skrin's Build Server appears in these lists: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Skrin's Build Server?

Read by the game's server browser, the tags Skrin's Build Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Skrin's Build Server?

Enter client.connect 178.119.69.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,000 players 11,814 servers online