Online 179.61.132.160:27015 checked 11m ago
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
Connect
srv = rust.server("179.61.132.160:27014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:04 UTC FW28d ago | 10 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 6/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0/50 |
| 2 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1/200 |
| 3 | CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0/30 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY rank?
Rank #2,145 on seven-day player hours for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, within the top 10% of all ranked servers.
How full does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run?
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY reports 3 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 8 players.
About the server
What does performance look like on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Server fps over the last 48 hours averages 140; the floor is 65. The entity count peaked at 180,627, covering buildings, deployables and the rest of the world. Memory peaked at 4,605 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. The protocol has to match before you can join, and Steam does the updating.
Is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY up, and what does its uptime show?
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY reports itself online at the current refresh. A restart about 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hosted?
No region is published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.61.132.160:27015 is its address.
Map and rules
Which rules apply on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and what settings?
No gather rate appears in the name: BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. The cap on a group is 10 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY loaded?
The game generates the map on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: procedural, size 4,000, seed 3486489. Size and seed fix the map, so RustMaps can show it, linked from this page. Wiped 28 days ago is what the map name field says.
Wipe schedule
When does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipe, and how often?
Once a month BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 6 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY like?
Across recent wipes the busiest point averaged 10 players. 45 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appear among Rust Data lists and filters?
These Rust Data lists include BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: Modded Rust servers, Servers with build or creative tags, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hold?
The game's server browser reads these tags from BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): The team cap is 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Enter client.connect 179.61.132.160:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://brutalgaming.es/ is the website recorded for it.
