Rust Data

rustdata.spaceservers179.61.132.160:27014.ipynb

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Online 179.61.132.160:27015 checked 11m ago

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("179.61.132.160:27014")
print(srv.connect_command)

Right now

srv.summary()
players now 3/100 # 3% full
7-day average 2 # peak 9
rank #2,145 # top 10%
last wipe 28d ago # monthly schedule
next wipe 6d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51003:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

inatkind
06d 16hThu 5 Nov, 19:00 UTCFW force wipe
134d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:04 UTC FW28d ago 10 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 3486489
Map of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
map
Wiped 28 days ago
size
4000
seed
3486489

Server

srv.info()
address
179.61.132.160:27015
region
–
max players
100
group limit
10 max
wipe schedule
monthly
last wipe
1 Oct 2026, 20:04 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
BRUTAL RUST Servers – Everything in One Place! JOIN US AND EXPERIENCE A UNIQUE ADVENTURE WHERE YOU'LL DISCOVER A WHOLE NEW WORLD, MAKE NEW FRIENDS, AND FACE DIFFERENT TYPES OF ENEMIES, WITH PURGE 24 HOURS BEFORE THE MAP WIPE. - EVENTS - 24/7 STAFF - ANTI-CHEAT SYSTEM - CONSTANT MAINTENANCE & DEVELOPMENT - LEVEL EXPERIENCE - CUSTOM SKINS - STORE ROBBERIES - ABANDONED BASES - CUSTOM MONUMENTS - +200 MODS HOSTED BY FreakHosting.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average6/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
3CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100
5Хомка RU PvEEU · groups of 8+ · monthly · 1 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY rank?

Rank #2,145 on seven-day player hours for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, within the top 10% of all ranked servers.

How full does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run?

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY reports 3 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 8 players.

About the server

What does performance look like on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

Server fps over the last 48 hours averages 140; the floor is 65. The entity count peaked at 180,627, covering buildings, deployables and the rest of the world. Memory peaked at 4,605 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. The protocol has to match before you can join, and Steam does the updating.

Is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY up, and what does its uptime show?

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY reports itself online at the current refresh. A restart about 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hosted?

No region is published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.61.132.160:27015 is its address.

Map and rules

Which rules apply on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and what settings?

No gather rate appears in the name: BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. The cap on a group is 10 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY loaded?

The game generates the map on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: procedural, size 4,000, seed 3486489. Size and seed fix the map, so RustMaps can show it, linked from this page. Wiped 28 days ago is what the map name field says.

Wipe schedule

When does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipe, and how often?

Once a month BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 6 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY like?

Across recent wipes the busiest point averaged 10 players. 45 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appear among Rust Data lists and filters?

These Rust Data lists include BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: Modded Rust servers, Servers with build or creative tags, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hold?

The game's server browser reads these tags from BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): The team cap is 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

Enter client.connect 179.61.132.160:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://brutalgaming.es/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players The server lists 100 slots.
ts10
Group limit The team cap is 10.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,221 players 11,693 servers online