Rust Data

rustdata.spaceservers183.199.25.199:28016.ipynb

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Offline EA 183.199.25.199:28015 checked 24d ago

FireBat Server

monthly wipes vanilla

Connect

srv = rust.server("183.199.25.199:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #15,025 # top 66% · #476 in EA
last wipe 25d ago # monthly schedule
next wipe 8d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
183.199.25.199:28015
region
EA
max players
2
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 11:08 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average61/200
1Rustafied.com - SEA LongEA · groups of 16+ · monthly · 27 on average29/100
2[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 17 on average5/250
3[SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average7/300
4nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1/200
5RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average4/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does FireBat Server rank?

Player hours over the last seven days: #15,025 for FireBat Server, #476 in Asia, within the top 66% of the ranked set.

How many players does FireBat Server hold at once?

FireBat Server returns no live count at this refresh, having last been seen 24 days 22 hours ago.

Server data

Which Rust version is FireBat Server on?

Version Rust network protocol 2634 and build 166586 on Windows is reported by FireBat Server. Joining needs the same protocol on your game; Steam handles the update.

Is FireBat Server up, and what does its uptime show?

The latest sample has FireBat Server offline, with a last sighting 24 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.

Where does FireBat Server sit?

In Asia, FireBat Server lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 183.199.25.199:28015 is its address.

Settings and map

Which rules apply on FireBat Server, and what settings?

The name FireBat Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is not running; Valve's anti-cheat is off.

Which map has FireBat Server loaded?

The game generates its map: procedural, on FireBat Server.

Wipe data

When does FireBat Server wipe, and on what schedule?

Expect an estimate: FireBat Server's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 25 days 19 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

Tags and filters

Which lists on Rust Data hold FireBat Server, and which filters?

On Rust Data, FireBat Server appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on FireBat Server?

These tags are published by FireBat Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; EA (East Asia): East Asia is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into FireBat Server?

The manual route: launch Rust, F1, then client.connect 183.199.25.199:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build The server runs build 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Region

EA
East Asia East Asia is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,138 players 11,632 servers online