Offline NA 184.144.242.31:28015 checked 2d ago
Localhost
Connect
srv = rust.server("184.144.242.31:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 05:23 UTC11d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 184.144.242.31:28015
- region
- NA
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 18 Oct 2026, 05:23 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 44/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 40/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 93/125 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 31/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 38/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 9/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Localhost rank?
Ranked #11,049 on seven-day player hours, Localhost is #1,312 in North America and in the top 50% of all ranked servers.
What population does Localhost carry?
Offline now for Localhost, with the last sample 2 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Localhost on?
Rust network protocol 2635 and build 168909 on Windows is what Localhost runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Localhost, and is it up?
Offline now for Localhost, last seen 2 days 19 hours ago. Over the last 7 full days the hours up number 4 of 168, 2%. Its earliest recorded date in Rust Data is 18 October 2026.
Where does Localhost sit?
The NA tag is what Localhost uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 184.144.242.31:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Localhost?
The name Localhost carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on Localhost?
The game generates its map: procedural, on Localhost.
Wipes and dates
When does Localhost wipe, and how often?
The only wipe Localhost takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 11 days 16 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Localhost like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain Localhost?
The Rust Data lists that Localhost fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Localhost?
Read by the game's server browser, the tags Localhost publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Localhost?
In Rust, F1 opens the console: type client.connect 184.144.242.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.