Rust Data

rustdata.spaceservers185.139.70.176:28017.ipynb

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Online EU 185.139.70.176:28015 checked 7m ago

TEST SERVER

monthly wipes vanillacarbon

Connect

srv = rust.server("185.139.70.176:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68% · #2529 in EU
last wipe 28d ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 48142459
Map of TEST SERVER
map
Procedural Map
size
2000
seed
48142459
Open on RustMaps

Server

srv.info()
address
185.139.70.176:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:59 UTC
hostname
rust1.notfriendly.ru
first seen
4 Oct 2026

Operator · notfriendly.ru

rust.servers(operator="notfriendly.ru").sort_values("players")
serverplayers
0 NOT FRIENDLY [RU]3/100

2 servers publish a notfriendly.ru hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
1eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average0/8
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average223/300
3[EU East] Facepunch 4EU · groups of 8+ · monthly · 161 on average135/350
4[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average166/400
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average107/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TEST SERVER rank?

Ranked #15,269 on seven-day player hours, TEST SERVER is #2,529 in Europe and in the top 68% of all ranked servers.

How full does TEST SERVER run?

The sample now reads 0 players for TEST SERVER, out of 100 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on TEST SERVER?

The 48-hour average is 218 server fps, with a low of 143. The entity count peaked at 20,745, covering buildings, deployables and the rest of the world. A high of 1,819 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on TEST SERVER?

The build is Rust network protocol 2634 and build 166494 on Linux, run by TEST SERVER. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST SERVER, and is it up?

The current sample puts TEST SERVER online. Count back 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 141 of 168, 84%. The first row Rust Data holds for it is dated 4 October 2026.

In which location is TEST SERVER hosted?

In Europe, TEST SERVER lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.139.70.176:28015 is its address.

Settings and map

Which settings and rules does TEST SERVER run?

No gather rate appears in the name: TEST SERVER. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has TEST SERVER selected?

Size 2,000, seed 48142459: the procedural map on TEST SERVER, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does TEST SERVER wipe?

An estimate from the force wipe gives TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 2 hours ago, and that is the one in play. The tags list wipes as monthly.

Lists and tags

Which Rust Data filters and lists contain TEST SERVER?

The Rust Data lists that TEST SERVER fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates TEST SERVER?

The same operator most likely runs TEST SERVER and 1 other server we track, as all publish a notfriendly.ru hostname.

How should you read the server tags on TEST SERVER?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to TEST SERVER?

In Rust, F1 opens the console: type client.connect 185.139.70.176:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,615 players 11,847 servers online