Rust Data

rustdata.spaceservers185.179.203.164:28016.ipynb

Run all rust-data · live

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Online 185.179.203.164:28015 checked 9m ago

[AE] Facepunch 2

official monthly wipes vanilla

Connect

srv = rust.server("185.179.203.164:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 12/350 # 3% full
7-day average 9 # peak 26
rank #984 # top 4%
last wipe 28d ago # monthly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

wipe-day peak28players, last three wipes

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
135d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:42 UTC FW28d ago 28 NaN running 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1120603257
Map of [AE] Facepunch 2
map
Procedural Map
size
4500
seed
1120603257
Open on RustMaps

Server

srv.info()
address
185.179.203.164:28015
region
–
max players
350
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:42 UTC
hostname
ae2.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445/500
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average263/275
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 127 on average71/200
3Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average93/125
4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 120 on average160/300
5Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 110 on average66/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [AE] Facepunch 2 rank?

Player hours over seven days put [AE] Facepunch 2 at #984, in the top 4% of the ranked set.

How full does [AE] Facepunch 2 run?

[AE] Facepunch 2 reports 12 players at this refresh, with 350 slots configured. Over the last seven days it averaged 9 players and peaked at 26. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 16 players.

Server facts

How well does [AE] Facepunch 2 perform?

The 48-hour average is 122 server fps, with a low of 75. The entity count peaked at 141,366, covering buildings, deployables and the rest of the world. The memory field tops out at 5,315 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [AE] Facepunch 2 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [AE] Facepunch 2. Steam updates your game for you, but the protocol must match to join.

How reliable is [AE] Facepunch 2, and is it up?

[AE] Facepunch 2 reports itself online at the current refresh. Count back 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is [AE] Facepunch 2 hosted?

There is no region published for [AE] Facepunch 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.179.203.164:28015 is its address.

Map and rules

Which settings and rules does [AE] Facepunch 2 run?

You will not find a gather rate in the string [AE] Facepunch 2. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has [AE] Facepunch 2 selected?

Size 4,500, seed 1120603257: the procedural map on [AE] Facepunch 2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [AE] Facepunch 2 wipe, and on what schedule?

A single wipe each month, the force wipe, is all [AE] Facepunch 2 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days ago, and that is the one in play. The tags list wipes as monthly.

On [AE] Facepunch 2, what happens on wipe day?

Across recent wipes the busiest point averaged 28 players. Peak population on the latest wipe came 27 hours in.

Tags and filters

Where does [AE] Facepunch 2 appear among Rust Data lists and filters?

These Rust Data lists include [AE] Facepunch 2: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which operator runs [AE] Facepunch 2?

A playrust.com hostname is published by [AE] Facepunch 2 and by 124 other servers we track, which suggests the same operator runs them.

How should you read the server tags on [AE] Facepunch 2?

These tags are published by [AE] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): 350 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [AE] Facepunch 2?

Enter client.connect 185.179.203.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp350
Max players 350 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online