Connect
srv = rust.server("185.179.203.164:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW28d ago | 28 | NaN | running | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1120603257
- map
- Procedural Map
- size
- 4500
- seed
- 1120603257
Server
srv.info()- address
- 185.179.203.164:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- ae2.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 178/400 |
| 1 | [EU East] Facepunch 4 | 142/350 |
| 2 | [EU] Facepunch Premium 1 | 130/350 |
| 3 | [EU] Facepunch Softcore 1 | 99/400 |
| 4 | [EU East] Facepunch 5 | 89/350 |
| 5 | [EU] Facepunch Softcore 3 | 70/400 |
| 6 | [EU] Facepunch Softcore 2 | 63/400 |
| 7 | [EA] Softcore 1 | 57/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 445/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 263/275 |
| 2 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 71/200 |
| 3 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 93/125 |
| 4 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 160/300 |
| 5 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 110 on average | 66/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [AE] Facepunch 2 rank?
Player hours over seven days put [AE] Facepunch 2 at #984, in the top 4% of the ranked set.
How full does [AE] Facepunch 2 run?
[AE] Facepunch 2 reports 12 players at this refresh, with 350 slots configured. Over the last seven days it averaged 9 players and peaked at 26. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 16 players.
Server facts
How well does [AE] Facepunch 2 perform?
The 48-hour average is 122 server fps, with a low of 75. The entity count peaked at 141,366, covering buildings, deployables and the rest of the world. The memory field tops out at 5,315 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [AE] Facepunch 2 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [AE] Facepunch 2. Steam updates your game for you, but the protocol must match to join.
How reliable is [AE] Facepunch 2, and is it up?
[AE] Facepunch 2 reports itself online at the current refresh. Count back 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is [AE] Facepunch 2 hosted?
There is no region published for [AE] Facepunch 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.179.203.164:28015 is its address.
Map and rules
Which settings and rules does [AE] Facepunch 2 run?
You will not find a gather rate in the string [AE] Facepunch 2. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [AE] Facepunch 2 selected?
Size 4,500, seed 1120603257: the procedural map on [AE] Facepunch 2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [AE] Facepunch 2 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [AE] Facepunch 2 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days ago, and that is the one in play. The tags list wipes as monthly.
On [AE] Facepunch 2, what happens on wipe day?
Across recent wipes the busiest point averaged 28 players. Peak population on the latest wipe came 27 hours in.
Tags and filters
Where does [AE] Facepunch 2 appear among Rust Data lists and filters?
These Rust Data lists include [AE] Facepunch 2: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Which operator runs [AE] Facepunch 2?
A playrust.com hostname is published by [AE] Facepunch 2 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [AE] Facepunch 2?
These tags are published by [AE] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): 350 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [AE] Facepunch 2?
Enter client.connect 185.179.203.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
