Connect
srv = rust.server("185.179.203.165:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:43 UTC FW27d ago | 38 | NaN | running | 13 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1996265322
- map
- Procedural Map
- size
- 4500
- seed
- 1996265322
Server
srv.info()- address
- 185.179.203.165:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:43 UTC
- hostname
- ae1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 170/400 |
| 1 | [EU East] Facepunch 4 | 140/350 |
| 2 | [EU] Facepunch Premium 1 | 126/350 |
| 3 | [EU East] Facepunch 5 | 84/350 |
| 4 | [EU] Facepunch Softcore 1 | 80/400 |
| 5 | [EU] Facepunch Softcore 3 | 73/400 |
| 6 | [EA] Softcore 1 | 62/350 |
| 7 | [EU] Facepunch Softcore 2 | 55/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 258/275 |
| 2 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 74/200 |
| 3 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 98/125 |
| 4 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 161/300 |
| 5 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 110 on average | 64/200 |
Quick answers
From the figures on this page.
Population data
How does [AE] Facepunch 1 compare in the rankings?
Over the last seven days [AE] Facepunch 1 sits at #739 on player hours, in the top 3% of ranked servers.
How many players does [AE] Facepunch 1 hold at once?
The sample now reads 31 players for [AE] Facepunch 1, out of 350 slots. Over the last seven days it averaged 15 players and peaked at 36. Peak hour in the last 48 hours: 16:00 UTC, mean 30 players.
Server facts
How well does [AE] Facepunch 1 perform?
Server fps over the last 48 hours averages 114; the floor is 90. Entity numbers reached 135,385, and that includes buildings, deployables and the rest. Memory peaked at 5,565 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [AE] Facepunch 1?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [AE] Facepunch 1. Joining needs the same protocol on your game; Steam handles the update.
Is [AE] Facepunch 1 up, and what does its uptime show?
The current sample puts [AE] Facepunch 1 online. Count back 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does [AE] Facepunch 1 sit?
There is no region published for [AE] Facepunch 1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.179.203.165:28015.
Map and rules
Which settings and rules does [AE] Facepunch 1 run?
The name [AE] Facepunch 1 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Official tab in game: it is there. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has [AE] Facepunch 1 loaded?
Size 4,500, seed 1996265322: the procedural map on [AE] Facepunch 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [AE] Facepunch 1 wipe, and on what schedule?
The only wipe [AE] Facepunch 1 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 23 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [AE] Facepunch 1 like?
Recent wipes averaged 38 players at their peak. Peak population on the latest wipe came 27 hours in.
Lists and tags
Which Rust Data filters and lists contain [AE] Facepunch 1?
The Rust Data lists that [AE] Facepunch 1 fits are: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which operator runs [AE] Facepunch 1?
A playrust.com hostname is published by [AE] Facepunch 1 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [AE] Facepunch 1?
These tags are published by [AE] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [AE] Facepunch 1?
The manual route: launch Rust, F1, then client.connect 185.179.203.165:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
