Offline EU 185.180.2.31:28076 checked 37m ago
Test
Connect
srv = rust.server("185.180.2.31:27076")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 187292
- map
- Procedural Map
- size
- 3000
- seed
- 187292
Server
srv.info()- address
- 185.180.2.31:28076
- region
- EU
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 15:48 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 255/275 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 166 on average | 119/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 185/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 94/125 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 121 on average | 141/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Test rank?
Ranked #8,849 on seven-day player hours, Test is #2,162 in Europe and in the top 40% of all ranked servers.
How full does Test run?
Offline now for Test, with the last sample 37 minutes ago. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 2 players.
Server facts
How well does Test perform?
Averaged over 48 hours: 20 server fps, never under 20. The entity count peaked at 51,743, covering buildings, deployables and the rest of the world. A high of 1,833 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Test?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test, and is it up?
Offline now for Test, last seen 37 minutes ago. The uptime it reports puts the last restart about 9 hours ago. 23 of 24 hours up over the last 1 full day, or 96%. Rust Data logged it first on 27 October 2026.
Where does Test sit?
In Europe, Test lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.180.2.31:28076.
Rules, settings, map
Which rules apply on Test, and what settings?
No gather rate appears in the name: Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Test selected?
The game generates the map on Test: procedural, size 3,000, seed 187292. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Test wipe?
The next wipe for Test is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 47 hours ago. Its tags carry a monthly wipe schedule.
Lists and tags
Which Rust Data filters and lists contain Test?
On Rust Data, Test appears in these lists: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Test?
The manual route: launch Rust, F1, then client.connect 185.180.2.31:28076. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.