Online 185.180.2.44:28685 checked 12m ago
VeecaMC-Private
Connect
srv = rust.server("185.180.2.44:27685")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 15:32 UTC3d ago | 2 | NaN | running | 0 |
| 1 | Wed 21 Oct, 17:01 UTC7d ago | 2 | held half | 3.9 days | 2 |
| 2 | Sun 11 Oct, 14:35 UTC17d ago | 2 | held half | 10.1 days | 0 |
| 3 | Tue 6 Oct, 16:30 UTC22d ago | 1 | halved by day 1 | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 0- map
- Custom Map
- size
- 4000
- seed
- –
Server
srv.info()- address
- 185.180.2.44:28685
- region
- –
- max players
- 30
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:32 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 6/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 5/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 2/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 3/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 36/500 |
Quick answers
From the figures on this page.
Population
How does VeecaMC-Private compare in the rankings?
Over the last seven days VeecaMC-Private sits at #7,089 on player hours, in the top 32% of ranked servers.
What population does VeecaMC-Private carry?
Current row: 0 players on VeecaMC-Private, against 30 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does VeecaMC-Private run?
Averaged over 48 hours: 22 server fps, never under 19. Buildings, deployables and all else in the world took the count as high as 100,733 entities. A high of 3,372 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does VeecaMC-Private run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by VeecaMC-Private. The protocol has to match before you can join, and Steam does the updating.
How reliable is VeecaMC-Private, and is it up?
VeecaMC-Private reports itself online at the current refresh. Count back 18 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is VeecaMC-Private hosted?
For VeecaMC-Private, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.180.2.44:28685.
Rules, settings, map
Which settings and rules does VeecaMC-Private run?
The name VeecaMC-Private carries no gather rate. Group limits do not appear in its data. Game mode hardcore, with this note: Facepunch at its most unforgiving. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has VeecaMC-Private selected?
Generated by the game at size 4,000, the map on VeecaMC-Private is procedural. Under map name you will find: Custom Map.
Wipes and dates
On what schedule does VeecaMC-Private wipe?
No next wipe can be predicted for VeecaMC-Private, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 9 hours ago.
On VeecaMC-Private, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 17 hours in. Half the peak or more was held to the next wipe in 67% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Where does VeecaMC-Private appear among Rust Data lists and filters?
These Rust Data lists include VeecaMC-Private: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the server tags on VeecaMC-Private?
Read by the game's server browser, the tags VeecaMC-Private publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp30 (Max players): Slot count: 30; ts0 (Group limit): The team system is off; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join VeecaMC-Private?
In Rust, F1 opens the console: type client.connect 185.180.2.44:28685. Launch Rust on this page does the same by opening the game through Steam and connecting.