Rust Data

rustdata.spaceservers185.42.24.227:28016.ipynb

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Offline 185.42.24.227:28015 checked 26d ago

My Server Name

teams off moddedoxidehardcore

Connect

srv = rust.server("185.42.24.227:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,905 # top 70%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 13:57 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.42.24.227:28015
region
–
max players
100
group limit
teams off
wipe schedule
–
last wipe
2 Oct 2026, 13:57 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average7/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4/50
2Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
5ShockRust | Blue | NoLimitno group limit · 155 on average28/500

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #15,905 on seven-day player hours for My Server Name, within the top 70% of all ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 26 days 11 hours ago.

Server data

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 166586 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it up?

The latest sample has My Server Name offline, with a last sighting 26 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.42.24.227:28015 is its address.

Map and rules

Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the string My Server Name. Group limits do not appear in its data. Game mode hardcore, with this note: Facepunch's most punishing mode. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe data

When does My Server Name wipe, and on what schedule?

The record for My Server Name holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 12 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

The average peak over recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp100 (Max players): Slot count: 100; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Server Name?

In Rust, F1 opens the console: type client.connect 185.42.24.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp100
Max players Slot count: 100.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online