Offline 186.195.170.238:28015 checked 12d ago
Server lan
Connect
srv = rust.server("186.195.170.238:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Saturday 31 October, 13:50 UTC, in 1d 14h. # Every other Saturday at 13:50 UTC · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 14h | Sat 31 Oct, 13:50 UTC | wipe |
| 1 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 14h | Sat 14 Nov, 13:50 UTC | wipe |
| 3 | 29d 14h | Sat 28 Nov, 13:50 UTC | wipe |
| 4 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 14h | Sat 12 Dec, 13:50 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 13:50 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 14:39 UTC26d ago | 1 | NaN | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 186.195.170.238:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Oct 2026, 13:50 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 192/250 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 133/200 |
| 2 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 126/400 |
| 3 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 160 on average | 67/350 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 117/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 68/100 |
Quick answers
From the figures on this page.
Player counts
What position does Server lan take in the server rankings?
Player hours over seven days put Server lan at #12,937, in the top 59% of the ranked set.
How many players does Server lan hold at once?
Offline now for Server lan, with the last sample 12 days 8 hours ago.
About the server
What Rust version does Server lan run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Server lan. Steam updates your game for you, but the protocol must match to join.
How reliable is Server lan, and is it up?
Offline now for Server lan, last seen 12 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 3 October 2026.
Which location does Server lan run from?
For Server lan, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 186.195.170.238:28015.
Map and rules
What rules and settings are recorded for Server lan?
The name Server lan carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Server lan wipe, and how often?
every other Saturday at 13:50 UTC is how Server lan wipes. The schedule puts the next wipe on Saturday 31 October at 13:50 UTC. This world was created 12 days 9 hours ago. Its tags carry a monthly wipe schedule.
On Server lan, what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Server lan?
On Rust Data, Server lan appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Server lan?
These tags are published by Server lan and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Server lan?
In Rust, F1 opens the console: type client.connect 186.195.170.238:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.