Rust Data

rustdata.spaceservers186.247.35.247:28317.ipynb

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Offline 186.247.35.247:28315 checked 30d ago

F1 Admin - Builder's Paradise - Edmonton Alberta Eh

moddedcarbonpve

Connect

srv = rust.server("186.247.35.247:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,859 # top 71%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 16:57 UTC30d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
186.247.35.247:28315
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 16:57 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average17/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average6/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average5/30

Quick answers

From the figures on this page.

Population data

What position does F1 Admin - Builder's Paradise - Edmonton Alberta Eh take in the server rankings?

Over the last seven days F1 Admin - Builder's Paradise - Edmonton Alberta Eh sits at #16,859 on player hours, in the top 71% of ranked servers.

How full does F1 Admin - Builder's Paradise - Edmonton Alberta Eh run?

Offline now for F1 Admin - Builder's Paradise - Edmonton Alberta Eh, with the last sample 30 days ago.

About the server

What is the Rust version on F1 Admin - Builder's Paradise - Edmonton Alberta Eh?

The build is Rust network protocol 2633 and build 165217 on Windows, run by F1 Admin - Builder's Paradise - Edmonton Alberta Eh. Steam updates your game for you, but the protocol must match to join.

Is F1 Admin - Builder's Paradise - Edmonton Alberta Eh up, and what does its uptime show?

The latest sample has F1 Admin - Builder's Paradise - Edmonton Alberta Eh offline, with a last sighting 30 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 28 September 2026.

Which location does F1 Admin - Builder's Paradise - Edmonton Alberta Eh run from?

There is no region published for F1 Admin - Builder's Paradise - Edmonton Alberta Eh. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 186.247.35.247:28315.

Rules, settings, map

What rules and settings are recorded for F1 Admin - Builder's Paradise - Edmonton Alberta Eh?

The name F1 Admin - Builder's Paradise - Edmonton Alberta Eh carries no gather rate. No custom cap; the default of 8 players per group stands. build & creative is the game mode here, and sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does F1 Admin - Builder's Paradise - Edmonton Alberta Eh wipe, and on what schedule?

A rhythm cannot be read from the wipes of F1 Admin - Builder's Paradise - Edmonton Alberta Eh on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 30 days 2 hours ago.

On F1 Admin - Builder's Paradise - Edmonton Alberta Eh, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain F1 Admin - Builder's Paradise - Edmonton Alberta Eh?

On Rust Data, F1 Admin - Builder's Paradise - Edmonton Alberta Eh appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on F1 Admin - Builder's Paradise - Edmonton Alberta Eh hold?

Read by the game's server browser, the tags F1 Admin - Builder's Paradise - Edmonton Alberta Eh publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): A place to design and practise bases; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to F1 Admin - Builder's Paradise - Edmonton Alberta Eh?

The manual route: launch Rust, F1, then client.connect 186.247.35.247:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^z,^y,^p,^c,^k,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,347 players 11,869 servers online