Rust Data

rustdata.spaceservers187.13.27.163:28617.ipynb

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Offline 187.13.27.163:28615 checked 6d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.13.27.163:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.13.27.163:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average16/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average6/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average1/30

Quick answers

From the figures on this page.

Player counts

How does Builder's Paradise - DEV-3 (rust-c) compare in the rankings?

Over the last seven days Builder's Paradise - DEV-3 (rust-c) sits at #15,326 on player hours, in the top 69% of ranked servers.

How full does Builder's Paradise - DEV-3 (rust-c) run?

Builder's Paradise - DEV-3 (rust-c) returns no live count at this refresh, having last been seen 6 days 9 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Builder's Paradise - DEV-3 (rust-c) run?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. The protocol has to match before you can join, and Steam does the updating.

Is Builder's Paradise - DEV-3 (rust-c) up, and what does its uptime show?

Offline now for Builder's Paradise - DEV-3 (rust-c), last seen 6 days 9 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. The first row Rust Data holds for it is dated 23 October 2026.

In which location is Builder's Paradise - DEV-3 (rust-c) hosted?

There is no region published for Builder's Paradise - DEV-3 (rust-c). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.13.27.163:28615.

Map and rules

Which rules apply on Builder's Paradise - DEV-3 (rust-c), and what settings?

You will not find a gather rate in the string Builder's Paradise - DEV-3 (rust-c). The group limit sits at the default of 8 players. Recorded as build & creative, building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Wipe schedule

When does Builder's Paradise - DEV-3 (rust-c) wipe, and on what schedule?

A rhythm cannot be read from the wipes of Builder's Paradise - DEV-3 (rust-c) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 19 hours ago.

Tags, lists

Where does Builder's Paradise - DEV-3 (rust-c) appear among Rust Data lists and filters?

On Rust Data, Builder's Paradise - DEV-3 (rust-c) appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-3 (rust-c)?

The game's server browser reads these tags from Builder's Paradise - DEV-3 (rust-c): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): Practise base building and design here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.13.27.163:28615 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.
^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server Practise base building and design here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online