Rust Data

rustdata.spaceservers187.13.27.165:28617.ipynb

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Offline 187.13.27.165:28615 checked 6d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.13.27.165:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.13.27.165:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average17/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average4/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30

Quick answers

From the figures on this page.

Population data

What position does Builder's Paradise - DEV-3 (rust-c) take in the server rankings?

Over the last seven days Builder's Paradise - DEV-3 (rust-c) sits at #15,335 on player hours, in the top 69% of ranked servers.

How full does Builder's Paradise - DEV-3 (rust-c) run?

Offline now for Builder's Paradise - DEV-3 (rust-c), with the last sample 6 days 10 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does Builder's Paradise - DEV-3 (rust-c) run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Builder's Paradise - DEV-3 (rust-c). Joining needs the same protocol on your game; Steam handles the update.

Is Builder's Paradise - DEV-3 (rust-c) up, and what does its uptime show?

Builder's Paradise - DEV-3 (rust-c) is offline at this refresh; the last response came 6 days 10 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 23 October 2026.

Which location does Builder's Paradise - DEV-3 (rust-c) run from?

No region is published by Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.13.27.165:28615 is its address.

Settings and map

What rules and settings are recorded for Builder's Paradise - DEV-3 (rust-c)?

The name Builder's Paradise - DEV-3 (rust-c) carries no gather rate. The group limit sits at the default of 8 players. Recorded as build & creative, no gathering, just sandbox building. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Builder's Paradise - DEV-3 (rust-c) wipe, and how often?

The record for Builder's Paradise - DEV-3 (rust-c) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 20 hours ago.

Tags and filters

Which Rust Data filters and lists contain Builder's Paradise - DEV-3 (rust-c)?

These Rust Data lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Builder's Paradise - DEV-3 (rust-c) hold?

Read by the game's server browser, the tags Builder's Paradise - DEV-3 (rust-c) publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Builder's Paradise - DEV-3 (rust-c)?

In Rust, F1 opens the console: type client.connect 187.13.27.165:28615. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server Base design and practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,167 players 11,844 servers online