Rust Data

rustdata.spaceservers187.13.27.167:28617.ipynb

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Offline 187.13.27.167:28615 checked 6d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.13.27.167:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.13.27.167:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average10/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average3/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average2/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

Quick answers

From the figures on this page.

Population

What position does Builder's Paradise - DEV-3 (rust-c) take in the server rankings?

Over the last seven days Builder's Paradise - DEV-3 (rust-c) sits at #15,338 on player hours, in the top 69% of ranked servers.

What population does Builder's Paradise - DEV-3 (rust-c) carry?

Builder's Paradise - DEV-3 (rust-c) returns no live count at this refresh, having last been seen 6 days ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Builder's Paradise - DEV-3 (rust-c)?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Builder's Paradise - DEV-3 (rust-c). Steam updates your game for you, but the protocol must match to join.

How reliable is Builder's Paradise - DEV-3 (rust-c), and is it online now?

Offline now for Builder's Paradise - DEV-3 (rust-c), last seen 6 days ago. 0 of 120 hours up over the last 5 full days, or 0%. Rust Data logged it first on 23 October 2026.

Where does Builder's Paradise - DEV-3 (rust-c) sit?

There is no region published for Builder's Paradise - DEV-3 (rust-c). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.13.27.167:28615 is its address.

Map and rules

Which rules apply on Builder's Paradise - DEV-3 (rust-c), and what settings?

You will not find a gather rate in the string Builder's Paradise - DEV-3 (rust-c). Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Wipes and dates

When does Builder's Paradise - DEV-3 (rust-c) wipe, and how often?

Too few wipes are on record for Builder's Paradise - DEV-3 (rust-c) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 13 hours ago.

Lists and tags

Where does Builder's Paradise - DEV-3 (rust-c) appear among Rust Data lists and filters?

These Rust Data lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-3 (rust-c)?

The game's server browser reads these tags from Builder's Paradise - DEV-3 (rust-c): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): A place to design and practise bases; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Builder's Paradise - DEV-3 (rust-c)?

The manual route: launch Rust, F1, then client.connect 187.13.27.167:28615. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online