Rust Data

rustdata.spaceservers187.13.27.68:28617.ipynb

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Offline 187.13.27.68:28615 checked 5d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.13.27.68:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.13.27.68:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average23/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average9/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average2/30

Quick answers

From the figures on this page.

Player counts

What position does Builder's Paradise - DEV-3 (rust-c) take in the server rankings?

Player hours over seven days put Builder's Paradise - DEV-3 (rust-c) at #15,373, in the top 69% of the ranked set.

How many players does Builder's Paradise - DEV-3 (rust-c) hold at once?

Offline now for Builder's Paradise - DEV-3 (rust-c), with the last sample 5 days 15 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does Builder's Paradise - DEV-3 (rust-c) run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Builder's Paradise - DEV-3 (rust-c). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Builder's Paradise - DEV-3 (rust-c), and is it online now?

Offline now for Builder's Paradise - DEV-3 (rust-c), last seen 5 days 15 hours ago. Uptime of 3% across the last 5 full days: 4 hours of 120. Its earliest recorded date in Rust Data is 22 October 2026.

In which location is Builder's Paradise - DEV-3 (rust-c) hosted?

No region is published by Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.13.27.68:28615 is its address.

Map and rules

Which settings and rules does Builder's Paradise - DEV-3 (rust-c) run?

You will not find a gather rate in the string Builder's Paradise - DEV-3 (rust-c). No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: building in a sandbox, no gathering. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Builder's Paradise - DEV-3 (rust-c) wipe, and how often?

The record for Builder's Paradise - DEV-3 (rust-c) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Builder's Paradise - DEV-3 (rust-c)?

The Rust Data lists that Builder's Paradise - DEV-3 (rust-c) fits are: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-3 (rust-c)?

These tags are published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Nothing to gather; build freely; ^k (Build server): Base design and practice; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.13.27.68:28615 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Nothing to gather; build freely.
^k
Build server Base design and practice.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online