Rust Data

rustdata.spaceservers187.15.154.248:28617.ipynb

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Offline 187.15.154.248:28615 checked 6d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.15.154.248:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #8,054 # top 36%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.15.154.248:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average8/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average5/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average4/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

Quick answers

From the figures on this page.

Population data

How does Builder's Paradise - DEV-3 (rust-c) compare in the rankings?

Rank #8,054 on seven-day player hours for Builder's Paradise - DEV-3 (rust-c), within the top 36% of all ranked servers.

What population does Builder's Paradise - DEV-3 (rust-c) carry?

Builder's Paradise - DEV-3 (rust-c) returns no live count at this refresh, having last been seen 6 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does Builder's Paradise - DEV-3 (rust-c) run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Builder's Paradise - DEV-3 (rust-c). The protocol has to match before you can join, and Steam does the updating.

How reliable is Builder's Paradise - DEV-3 (rust-c), and is it online now?

The latest sample has Builder's Paradise - DEV-3 (rust-c) offline, with a last sighting 6 days 16 hours ago. Uptime of 8% across the last 7 full days: 14 hours of 168. The first row Rust Data holds for it is dated 19 October 2026.

Where does Builder's Paradise - DEV-3 (rust-c) sit?

No region is published by Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.15.154.248:28615 is its address.

Rules, settings, map

Which settings and rules does Builder's Paradise - DEV-3 (rust-c) run?

No gather rate appears in the name: Builder's Paradise - DEV-3 (rust-c). Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does Builder's Paradise - DEV-3 (rust-c) wipe?

Too few wipes are on record for Builder's Paradise - DEV-3 (rust-c) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 11 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Builder's Paradise - DEV-3 (rust-c), and which filters?

On Rust Data, Builder's Paradise - DEV-3 (rust-c) appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Builder's Paradise - DEV-3 (rust-c) hold?

These tags are published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^c (Creative): Nothing to gather; build freely; ^k (Build server): A place to design and practise bases; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Builder's Paradise - DEV-3 (rust-c)?

In Rust, F1 opens the console: type client.connect 187.15.154.248:28615. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.
^c
Creative Nothing to gather; build freely.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,078 players 11,614 servers online