Rust Data

rustdata.spaceservers187.15.155.182:28417.ipynb

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Offline 187.15.155.182:28415 checked 15d ago

Builder's Paradise - DEV-2 (rust-b)

moddedcarbonpve

Connect

srv = rust.server("187.15.155.182:28417")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,979 # top 60%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.15.155.182:28415
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 08:16 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average17/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average4/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30

Quick answers

From the figures on this page.

Population

What position does Builder's Paradise - DEV-2 (rust-b) take in the server rankings?

Player hours over seven days put Builder's Paradise - DEV-2 (rust-b) at #12,979, in the top 60% of the ranked set.

How many players does Builder's Paradise - DEV-2 (rust-b) hold at once?

Builder's Paradise - DEV-2 (rust-b) returns no live count at this refresh, having last been seen 15 days 1 hours ago.

About the server

What Rust version does Builder's Paradise - DEV-2 (rust-b) run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Builder's Paradise - DEV-2 (rust-b). Steam updates your game for you, but the protocol must match to join.

Is Builder's Paradise - DEV-2 (rust-b) up, and what does its uptime show?

The latest sample has Builder's Paradise - DEV-2 (rust-b) offline, with a last sighting 15 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 October 2026.

In which location is Builder's Paradise - DEV-2 (rust-b) hosted?

No region is published by Builder's Paradise - DEV-2 (rust-b). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.15.155.182:28415.

Settings and map

Which rules apply on Builder's Paradise - DEV-2 (rust-b), and what settings?

No gather rate appears in the name: Builder's Paradise - DEV-2 (rust-b). No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Wipe schedule

When does Builder's Paradise - DEV-2 (rust-b) wipe, and how often?

The record for Builder's Paradise - DEV-2 (rust-b) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 6 hours ago.

Lists and tags

Which Rust Data filters and lists contain Builder's Paradise - DEV-2 (rust-b)?

The Rust Data lists that Builder's Paradise - DEV-2 (rust-b) fits are: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-2 (rust-b)?

The game's server browser reads these tags from Builder's Paradise - DEV-2 (rust-b): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): Base design and practice; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Builder's Paradise - DEV-2 (rust-b)?

In Rust, F1 opens the console: type client.connect 187.15.155.182:28415. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server Base design and practice.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online