Rust Data

rustdata.spaceservers187.15.155.182:28617.ipynb

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Offline 187.15.155.182:28615 checked 11d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.15.155.182:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,275 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 16:27 UTC25d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.15.155.182:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average14/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average3/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30

Quick answers

From the figures on this page.

Population

What position does Builder's Paradise - DEV-3 (rust-c) take in the server rankings?

Rank #15,275 on seven-day player hours for Builder's Paradise - DEV-3 (rust-c), within the top 70% of all ranked servers.

What population does Builder's Paradise - DEV-3 (rust-c) carry?

The current row shows Builder's Paradise - DEV-3 (rust-c) offline; the last response was 11 days 1 hours ago.

About the server

What is the Rust version on Builder's Paradise - DEV-3 (rust-c)?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Builder's Paradise - DEV-3 (rust-c), and is it online now?

Builder's Paradise - DEV-3 (rust-c) is offline at this refresh; the last response came 11 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.

In which location is Builder's Paradise - DEV-3 (rust-c) hosted?

There is no region published for Builder's Paradise - DEV-3 (rust-c). Rust Data does not look up where the machine stands; it shows where a server says it is. 187.15.155.182:28615 is its address.

Map and rules

What rules and settings are recorded for Builder's Paradise - DEV-3 (rust-c)?

You will not find a gather rate in the string Builder's Paradise - DEV-3 (rust-c). The group limit sits at the default of 8 players. build & creative is the game mode here, and building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Builder's Paradise - DEV-3 (rust-c) wipe, and on what schedule?

A rhythm cannot be read from the wipes of Builder's Paradise - DEV-3 (rust-c) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 20 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Builder's Paradise - DEV-3 (rust-c)?

These Rust Data lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-3 (rust-c)?

These tags are published by Builder's Paradise - DEV-3 (rust-c) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Nothing to gather; build freely; ^k (Build server): Base design and practice; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.155.182:28615 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative Nothing to gather; build freely.
^k
Build server Base design and practice.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online