Rust Data

rustdata.spaceservers187.15.155.36:28617.ipynb

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Offline 187.15.155.36:28615 checked 4d ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve

Connect

srv = rust.server("187.15.155.36:28617")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #9,543 # top 43%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 16:27 UTC25d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.15.155.36:28615
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 16:27 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average9/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average0/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Builder's Paradise - DEV-3 (rust-c) rank?

Player hours over seven days put Builder's Paradise - DEV-3 (rust-c) at #9,543, in the top 43% of the ranked set.

How full does Builder's Paradise - DEV-3 (rust-c) run?

The current row shows Builder's Paradise - DEV-3 (rust-c) offline; the last response was 4 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on Builder's Paradise - DEV-3 (rust-c)?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Builder's Paradise - DEV-3 (rust-c). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Builder's Paradise - DEV-3 (rust-c), and is it online now?

The latest sample has Builder's Paradise - DEV-3 (rust-c) offline, with a last sighting 4 days 23 hours ago. Over the last 5 full days the hours up number 5 of 120, 4%. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does Builder's Paradise - DEV-3 (rust-c) run from?

No region is published by Builder's Paradise - DEV-3 (rust-c). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 187.15.155.36:28615.

Map and rules

Which settings and rules does Builder's Paradise - DEV-3 (rust-c) run?

The name Builder's Paradise - DEV-3 (rust-c) carries no gather rate. The group limit sits at the default of 8 players. Recorded as build & creative, sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Builder's Paradise - DEV-3 (rust-c) wipe, and on what schedule?

Too few wipes are on record for Builder's Paradise - DEV-3 (rust-c) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 11 hours ago, and that is the one in play.

Tags and filters

Where does Builder's Paradise - DEV-3 (rust-c) appear among Rust Data lists and filters?

On Rust Data, Builder's Paradise - DEV-3 (rust-c) appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Builder's Paradise - DEV-3 (rust-c)?

The game's server browser reads these tags from Builder's Paradise - DEV-3 (rust-c): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.155.36:28615 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.
^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server Base design and practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,246 players 11,665 servers online