Offline 188.243.170.30:28015 checked 25d ago
Rust(EG) (PVP)
Connect
srv = rust.server("188.243.170.30:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:01 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1294135558
- map
- Procedural Map
- size
- 3000
- seed
- 1294135558
Server
srv.info()- address
- 188.243.170.30:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:01 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 309/350 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 176 on average | 152/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 222/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 161/225 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust(EG) (PVP) rank?
Over the last seven days Rust(EG) (PVP) sits at #16,006 on player hours, in the top 70% of ranked servers.
How full does Rust(EG) (PVP) run?
The current row shows Rust(EG) (PVP) offline; the last response was 25 days ago.
About the server
What is the Rust version on Rust(EG) (PVP)?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Rust(EG) (PVP). The protocol has to match before you can join, and Steam does the updating.
Is Rust(EG) (PVP) up, and what does its uptime show?
The latest sample has Rust(EG) (PVP) offline, with a last sighting 25 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
Where does Rust(EG) (PVP) sit?
For Rust(EG) (PVP), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.243.170.30:28015 is its address.
Rules, settings, map
Which rules apply on Rust(EG) (PVP), and what settings?
You will not find a gather rate in the string Rust(EG) (PVP). The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust(EG) (PVP) loaded?
Rust(EG) (PVP) runs a procedural map of size 3,000 with seed 1294135558, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Rust(EG) (PVP) wipe, and on what schedule?
A single wipe each month, the force wipe, is all Rust(EG) (PVP) does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days ago. Its tags carry a monthly wipe schedule.
On Rust(EG) (PVP), what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Rust(EG) (PVP)?
The Rust Data lists that Rust(EG) (PVP) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust(EG) (PVP) hold?
These tags are published by Rust(EG) (PVP) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Rust(EG) (PVP)?
Enter client.connect 188.243.170.30:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.