Online NA 192.154.226.214:28080 checked 6m ago
Friends of Rust
Connect
srv = rust.server("192.154.226.214:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:07 UTC FW28d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2098159377
- map
- Procedural Map
- size
- 4250
- seed
- 2098159377
Server
srv.info()- address
- 192.154.226.214:28080
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 44/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 36/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 98/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 22/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 22/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 13/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Friends of Rust rank?
On seven-day player hours Friends of Rust is #6,622 overall and #1,048 in North America, inside the top 30% of all ranked servers.
How many players does Friends of Rust hold at once?
Friends of Rust reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 1 players.
Server data
What does performance look like on Friends of Rust?
The 48-hour average is 112 server fps, with a low of 68. Buildings, deployables and all else in the world took the count as high as 125,080 entities. Memory peaked at 5,829 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Friends of Rust on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Friends of Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Friends of Rust, and is it up?
Online is the state at the latest refresh for Friends of Rust. A restart about 2 days 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Friends of Rust run from?
In North America, Friends of Rust lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.154.226.214:28080.
Map and rules
Which settings and rules does Friends of Rust run?
You will not find a gather rate in the string Friends of Rust. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Friends of Rust loaded?
The game generates the map on Friends of Rust: procedural, size 4,250, seed 2098159377. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Friends of Rust wipe, and on what schedule?
Once a month Friends of Rust wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days ago. A monthly wipe schedule is published in its tags.
On Friends of Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 30 hours in.
Tags, lists
Which Rust Data filters and lists contain Friends of Rust?
The Rust Data lists that Friends of Rust fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Friends of Rust hold?
These tags are published by Friends of Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Friends of Rust?
In Rust, F1 opens the console: type client.connect 192.154.226.214:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.