Offline EU 193.107.149.243:28015 checked 6d ago
WSDRustDeadHorse
Connect
srv = rust.server("193.107.149.243:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:01 UTC FW26d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 816590029
- map
- Procedural Map
- size
- 6000
- seed
- 816590029
Server
srv.info()- address
- 193.107.149.243:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 365/400 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 210 on average | 228/250 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 160/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 153 on average | 234/400 |
| 4 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 117/300 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 155/225 |
Quick answers
From the figures on this page.
Population data
How does WSDRustDeadHorse compare in the rankings?
Ranked #7,233 on seven-day player hours, WSDRustDeadHorse is #2,014 in Europe and in the top 33% of all ranked servers.
How many players does WSDRustDeadHorse hold at once?
Offline now for WSDRustDeadHorse, with the last sample 6 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 2.
About the server
What is the Rust version on WSDRustDeadHorse?
The build is Rust network protocol 2634 and build 167781 on Windows, run by WSDRustDeadHorse. Joining needs the same protocol on your game; Steam handles the update.
Is WSDRustDeadHorse up, and what does its uptime show?
The latest sample has WSDRustDeadHorse offline, with a last sighting 6 days 5 hours ago. Uptime of 21% across the last 7 full days: 36 hours of 168. Rust Data logged it first on 13 September 2026.
Where does WSDRustDeadHorse sit?
In Europe, WSDRustDeadHorse lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.107.149.243:28015 is its address.
Map and rules
What rules and settings are recorded for WSDRustDeadHorse?
No gather rate appears in the name: WSDRustDeadHorse. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has WSDRustDeadHorse loaded?
The game generates the map on WSDRustDeadHorse: procedural, size 6,000, seed 816590029. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does WSDRustDeadHorse wipe, and on what schedule?
Once a month WSDRustDeadHorse wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on WSDRustDeadHorse like?
Across recent wipes the busiest point averaged 5 players. 42 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain WSDRustDeadHorse?
The Rust Data lists that WSDRustDeadHorse fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on WSDRustDeadHorse?
Read by the game's server browser, the tags WSDRustDeadHorse publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into WSDRustDeadHorse?
The manual route: launch Rust, F1, then client.connect 193.107.149.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://customsite.com/.