Rust Data

rustdata.spaceservers193.107.149.243:28014.ipynb

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Offline EU 193.107.149.243:28015 checked 6d ago

WSDRustDeadHorse

monthly wipes vanilla

Connect

srv = rust.server("193.107.149.243:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 2
rank #7,233 # top 33% · #2014 in EU
last wipe 26d ago # monthly schedule
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:01 UTC FW26d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 816590029
Map of WSDRustDeadHorse
map
Procedural Map
size
6000
seed
816590029
Open on RustMaps

Server

srv.info()
address
193.107.149.243:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 21:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average365/400
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 210 on average228/250
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average160/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 153 on average234/400
4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average117/300
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average155/225

Quick answers

From the figures on this page.

Population data

How does WSDRustDeadHorse compare in the rankings?

Ranked #7,233 on seven-day player hours, WSDRustDeadHorse is #2,014 in Europe and in the top 33% of all ranked servers.

How many players does WSDRustDeadHorse hold at once?

Offline now for WSDRustDeadHorse, with the last sample 6 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

About the server

What is the Rust version on WSDRustDeadHorse?

The build is Rust network protocol 2634 and build 167781 on Windows, run by WSDRustDeadHorse. Joining needs the same protocol on your game; Steam handles the update.

Is WSDRustDeadHorse up, and what does its uptime show?

The latest sample has WSDRustDeadHorse offline, with a last sighting 6 days 5 hours ago. Uptime of 21% across the last 7 full days: 36 hours of 168. Rust Data logged it first on 13 September 2026.

Where does WSDRustDeadHorse sit?

In Europe, WSDRustDeadHorse lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.107.149.243:28015 is its address.

Map and rules

What rules and settings are recorded for WSDRustDeadHorse?

No gather rate appears in the name: WSDRustDeadHorse. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has WSDRustDeadHorse loaded?

The game generates the map on WSDRustDeadHorse: procedural, size 6,000, seed 816590029. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does WSDRustDeadHorse wipe, and on what schedule?

Once a month WSDRustDeadHorse wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days ago, and that is the one in play. Its tags carry a monthly wipe schedule.

What is wipe day on WSDRustDeadHorse like?

Across recent wipes the busiest point averaged 5 players. 42 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain WSDRustDeadHorse?

The Rust Data lists that WSDRustDeadHorse fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on WSDRustDeadHorse?

Read by the game's server browser, the tags WSDRustDeadHorse publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into WSDRustDeadHorse?

The manual route: launch Rust, F1, then client.connect 193.107.149.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://customsite.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,779 players 11,815 servers online