Online 193.227.129.3:28080 checked 7m ago
Happy, Nomad
Connect
srv = rust.server("193.227.129.3:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:33 UTC FW26d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1083919480
- map
- Procedural Map
- size
- 4250
- seed
- 1083919480
Server
srv.info()- address
- 193.227.129.3:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 37/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 49 on average | 60/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 37/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 43/200 |
| 4 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 37 on average | 27/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 21/100 |
Quick answers
From the figures on this page.
Population
How does Happy, Nomad compare in the rankings?
Player hours over seven days put Happy, Nomad at #7,259, in the top 33% of the ranked set.
What population does Happy, Nomad carry?
Happy, Nomad reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 1 players.
Server facts
What does performance look like on Happy, Nomad?
Server fps over the last 48 hours averages 125; the floor is 70. Buildings, deployables and all else in the world took the count as high as 105,809 entities. Memory peaked at 4,017 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Happy, Nomad?
The build is Rust network protocol 2635 and build 167398 on Windows, run by Happy, Nomad. Steam updates your game for you, but the protocol must match to join.
How reliable is Happy, Nomad, and is it online now?
Happy, Nomad reports itself online at the current refresh. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does Happy, Nomad sit?
No region is published by Happy, Nomad. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 193.227.129.3:28080.
Map and rules
Which settings and rules does Happy, Nomad run?
The name Happy, Nomad carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Happy, Nomad selected?
The game generates the map on Happy, Nomad: procedural, size 4,250, seed 1083919480. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Happy, Nomad wipe?
Once a month Happy, Nomad wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days ago. Its tags carry a monthly wipe schedule.
What is wipe day on Happy, Nomad like?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 2 hours in.
Tags and filters
Where does Happy, Nomad appear among Rust Data lists and filters?
On Rust Data, Happy, Nomad appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Happy, Nomad hold?
The game's server browser reads these tags from Happy, Nomad: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Happy, Nomad?
Enter client.connect 193.227.129.3:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.