Online 193.42.126.1:28015 checked 8m ago
Bastion PvE [Modded,Events,RaidBase,PvPzone]
Connect
srv = rust.server("193.42.126.1:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:14 UTC FW28d ago | 14 | NaN | running | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4600 · seed 484601898
- map
- Procedural Map
- size
- 4600
- seed
- 484601898
Server
srv.info()- address
- 193.42.126.1:28015
- region
- –
- max players
- 40
- group limit
- 30 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 46/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 30/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 31/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 77/100 |
| 4 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 24/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 16/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Bastion PvE [Modded,Events,RaidBase,PvPzone] rank?
Over the last seven days Bastion PvE [Modded,Events,RaidBase,PvPzone] sits at #1,748 on player hours, in the top 8% of ranked servers.
How full does Bastion PvE [Modded,Events,RaidBase,PvPzone] run?
Current row: 7 players on Bastion PvE [Modded,Events,RaidBase,PvPzone], against 40 slots. Over the last seven days it averaged 3 players and peaked at 11. Peak hour in the last 48 hours: 13:00 UTC, mean 6 players.
Server facts
How smoothly does Bastion PvE [Modded,Events,RaidBase,PvPzone] run?
Averaged over 48 hours: 31 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 112,622 entities. A high of 4,812 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Bastion PvE [Modded,Events,RaidBase,PvPzone] on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Bastion PvE [Modded,Events,RaidBase,PvPzone]. Joining needs the same protocol on your game; Steam handles the update.
Is Bastion PvE [Modded,Events,RaidBase,PvPzone] up, and what does its uptime show?
Bastion PvE [Modded,Events,RaidBase,PvPzone] reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is Bastion PvE [Modded,Events,RaidBase,PvPzone] hosted?
No region is published by Bastion PvE [Modded,Events,RaidBase,PvPzone]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.42.126.1:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Bastion PvE [Modded,Events,RaidBase,PvPzone]?
No gather rate appears in the name: Bastion PvE [Modded,Events,RaidBase,PvPzone]. Group size tops out at 30 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Bastion PvE [Modded,Events,RaidBase,PvPzone] loaded?
The game generates the map on Bastion PvE [Modded,Events,RaidBase,PvPzone]: procedural, size 4,600, seed 484601898. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Bastion PvE [Modded,Events,RaidBase,PvPzone] wipe?
A single wipe each month, the force wipe, is all Bastion PvE [Modded,Events,RaidBase,PvPzone] does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 28 days ago. Its tags carry a monthly wipe schedule.
On Bastion PvE [Modded,Events,RaidBase,PvPzone], what happens on wipe day?
Recent wipes averaged 14 players at their peak. Peak population on the latest wipe came 23 hours in.
Lists and tags
Where does Bastion PvE [Modded,Events,RaidBase,PvPzone] appear among Rust Data lists and filters?
These Rust Data lists include Bastion PvE [Modded,Events,RaidBase,PvPzone]: Modded Rust servers, Rust PvE servers and Rust tutorial servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Bastion PvE [Modded,Events,RaidBase,PvPzone] hold?
These tags are published by Bastion PvE [Modded,Events,RaidBase,PvPzone] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts30 (Group limit): Team size tops out at 30; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Bastion PvE [Modded,Events,RaidBase,PvPzone]?
In Rust, F1 opens the console: type client.connect 193.42.126.1:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://steamcommunity.com/groups/Bastion-Rust is the website recorded for it.
