Rust Data

rustdata.spaceservers194.164.96.174:28034.ipynb

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Online 194.164.96.174:28035 checked 10m ago

NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site

biweekly wipes moddedcarbonpve

Connect

srv = rust.server("194.164.96.174:28034")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #13,538 # top 61%
last wipe 27d ago # biweekly schedule
next wipe 9h # Thu 29 Oct, 18:10 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:10 UTC, in 9h. # Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
09hThu 29 Oct, 18:10 UTCwipe
17d 10hThu 5 Nov, 19:00 UTCFW force wipe
214d 9hThu 12 Nov, 18:10 UTCwipe
328d 9hThu 26 Nov, 18:10 UTCwipe
435d 10hThu 3 Dec, 19:00 UTCFW force wipe
542d 9hThu 10 Dec, 18:10 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:10 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
194.164.96.174:28035
region
–
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
1 Oct 2026, 18:10 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
http://www.FriendlyJungleRust.com/ High spec dedicated server EpicLoot - Upgrade your items into sets for things like Mining, NPC damage, Scavenging and tons more!! SkillTree RaidableBases (800+) Loot Restored on death Furnace Upgrades Quarries & Pump Jacks with Upgrades Custom Mixing Table with Custom Items to craft! Custom NPCs Custom Loot Minimal plugins for Optimal Performance

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
1J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandboxgroups of 8+ · biweekly · 2 on average1/50
2Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average0/50
3Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average0/100
4|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average9/200
5CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site rank?

Over the last seven days NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site sits at #13,538 on player hours, in the top 61% of ranked servers.

What population does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site carry?

NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 0 players.

Server data

How well does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site perform?

Averaged over 48 hours: 30 server fps, never under 25. Buildings, deployables and all else in the world took the count as high as 131,426 entities. A high of 4,269 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?

Rust network protocol 2635 and build 168909 on Linux is what NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site runs. Steam updates your game for you, but the protocol must match to join.

Is NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site up, and what does its uptime show?

The current sample puts NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site online. A restart about 30 minutes ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site sit?

For NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 194.164.96.174:28035 is its address.

Map and rules

What rules and settings are recorded for NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?

No gather rate appears in the name: NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site. The group limit sits at the default of 8 players. Game mode roleplay, with this note: jobs, towns and rules for roleplay. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site loaded?

NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site wipe, and on what schedule?

The tag sets the prediction: NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site has too few wipes on record to confirm its schedule. Thursday 29 October at 18:10 UTC is when the next wipe is due. This world was created 27 days 14 hours ago. The tags list a two-weekly wipe cycle.

What is wipe day on NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?

These Rust Data lists include NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site: Modded Rust servers, Servers with build or creative tags, Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?

Read by the game's server browser, the tags NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): Roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into NEW! Friendly Jungle PVE Monthly RaidableBases(800+)|Build Site?

The manual route: launch Rust, F1, then client.connect 194.164.96.174:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/markiiirust is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,286 players 11,649 servers online