Rust Data

rustdata.spaceservers194.50.234.143:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 194.50.234.143:28015 checked 15d ago

RFL Test Server

monthly wipes moddedoxidepve

Connect

srv = rust.server("194.50.234.143:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,590 # top 68%
last wipe 15d ago # monthly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct14 Oct17 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
112d 5hTue 10 Nov, 22:53 UTCwipe
226d 5hTue 24 Nov, 22:53 UTCwipe
335d 1hThu 3 Dec, 19:00 UTCFW force wipe
440d 5hTue 8 Dec, 22:53 UTCwipe

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 22:53 UTC15d ago 1 NaN running 0
1 Tue 29 Sep, 22:50 UTC29d ago 2 halved by day 1 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 9889632
Map of RFL Test Server
map
Procedural Map
size
4500
seed
9889632
Open on RustMaps

Server

srv.info()
address
194.50.234.143:28015
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
13 Oct 2026, 22:53 UTC
hostname
–
first seen
29 Sep 2026

About this server · in its own words

print(srv.description)
This server is used only for testing. Server availability is not guaranteed and may change without warning. Random uptime, restarts, and shutdowns should be expected. Progress here is not permanent! Discord Community! - https://discord.gg/rflservers

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average40/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average35/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average27/200
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average74/100
4[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average22/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average15/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RFL Test Server rank?

Over the last seven days RFL Test Server sits at #14,590 on player hours, in the top 68% of ranked servers.

How full does RFL Test Server run?

RFL Test Server returns no live count at this refresh, having last been seen 15 days 18 hours ago.

Server data

What Rust version does RFL Test Server run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by RFL Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is RFL Test Server, and is it online now?

The latest sample has RFL Test Server offline, with a last sighting 15 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 29 September 2026.

Where does RFL Test Server sit?

For RFL Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.50.234.143:28015 is its address.

Settings and map

Which rules apply on RFL Test Server, and what settings?

No gather rate appears in the name: RFL Test Server. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RFL Test Server loaded?

The game generates the map on RFL Test Server: procedural, size 4,500, seed 9889632. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RFL Test Server wipe, and how often?

The wipe rhythm for RFL Test Server is every other Tuesday at 22:53 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 15 days 18 hours ago. A monthly wipe schedule is published in its tags.

On RFL Test Server, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Which Rust Data filters and lists contain RFL Test Server?

On Rust Data, RFL Test Server appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on RFL Test Server hold?

These tags are published by RFL Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RFL Test Server?

In Rust, F1 opens the console: type client.connect 194.50.234.143:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://shop.rflservers.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,408 players 11,904 servers online