Rust Data

rustdata.spaceservers194.69.160.125:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 194.69.160.125:28015 checked 4d ago

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

moddedcarbon

Connect

srv = rust.server("194.69.160.125:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 14:19 UTC9d ago 2 NaN running 0
1 Sat 3 Oct, 12:24 UTC26d ago 2 halved by day 1 17.1 days 0
2 Tue 29 Sep, 16:48 UTC30d ago 2 halved by day 1 3.8 days 0
3 Mon 28 Sep, 15:04 UTC31d ago 2 NaN 1.1 days 0
4 Mon 28 Sep, 06:21 UTC31d ago 2 NaN 0.4 days 0
5 Tue 22 Sep, 08:31 UTC37d ago 1 halved by day 2 5.9 days 0
6 Mon 21 Sep, 06:04 UTC38d ago 5 NaN 1.1 days 0
7 Fri 18 Sep, 07:15 UTC41d ago 4 held half 3 days 0
8 Thu 17 Sep, 14:18 UTC42d ago 2 NaN 0.7 days 0
9 Thu 17 Sep, 04:04 UTC42d ago 2 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
194.69.160.125:28015
region
– · uk1
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 19:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
FaceChecks/BedWars/FFA/Arena/GunGame/AimTraining https://rustarcade.gg/ https://discord.rustarcade.gg

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average0/100
1Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average0/16
2EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average0/16
3MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 107 on average7/300
4AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 64 on average15/200
5HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 44 on average13/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining rank?

Over the last seven days EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sits at #15,269 on player hours, in the top 69% of ranked servers.

How full does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?

Offline now for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, with the last sample 4 days 14 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The protocol has to match before you can join, and Steam does the updating.

How reliable is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, and is it online now?

Offline now for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, last seen 4 days 14 hours ago. 61 of 168 hours up over the last 7 full days, or 36%. Rust Data logged it first on 13 September 2026.

Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit?

Its name points to Europe, but EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes no region tag; the region code is uk1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.125:28015.

Settings and map

What rules and settings are recorded for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

You will not find a gather rate in the string EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining selected?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe schedule

When does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe, and how often?

Irregular wipe times on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 7 hours ago, and that is the one in play.

What is wipe day on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining like?

Across recent wipes the busiest point averaged 2 players. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, and which filters?

These Rust Data lists include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: EU Rust servers, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining hold?

The game's server browser reads these tags from EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $ruk1 (Region code): uk1 is the region code recorded; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The manual route: launch Rust, F1, then client.connect 194.69.160.125:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rustarcade.gg/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$ruk1
Region code uk1 is the region code recorded.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,675 players 11,694 servers online