Offline 194.69.160.125:28015 checked 4d ago
EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining
Connect
srv = rust.server("194.69.160.125:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 14:19 UTC9d ago | 2 | NaN | running | 0 |
| 1 | Sat 3 Oct, 12:24 UTC26d ago | 2 | halved by day 1 | 17.1 days | 0 |
| 2 | Tue 29 Sep, 16:48 UTC30d ago | 2 | halved by day 1 | 3.8 days | 0 |
| 3 | Mon 28 Sep, 15:04 UTC31d ago | 2 | NaN | 1.1 days | 0 |
| 4 | Mon 28 Sep, 06:21 UTC31d ago | 2 | NaN | 0.4 days | 0 |
| 5 | Tue 22 Sep, 08:31 UTC37d ago | 1 | halved by day 2 | 5.9 days | 0 |
| 6 | Mon 21 Sep, 06:04 UTC38d ago | 5 | NaN | 1.1 days | 0 |
| 7 | Fri 18 Sep, 07:15 UTC41d ago | 4 | held half | 3 days | 0 |
| 8 | Thu 17 Sep, 14:18 UTC42d ago | 2 | NaN | 0.7 days | 0 |
| 9 | Thu 17 Sep, 04:04 UTC42d ago | 2 | NaN | 0.4 days | 0 |
| 10 | Wed 16 Sep, 14:25 UTC43d ago | 2 | NaN | 0.6 days | 0 |
| 11 | Wed 16 Sep, 06:56 UTC43d ago | 2 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 0/100 |
| 1 | Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0/16 |
| 2 | EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0/16 |
| 3 | MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] | EU · groups of 8+ · 1e+06x · weekly · 107 on average | 7/300 |
| 4 | AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 | EU · groups of 50+ · 100000x · 64 on average | 15/200 |
| 5 | HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| | EU · groups of 15+ · 1e+09x · 44 on average | 13/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining rank?
Over the last seven days EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sits at #15,269 on player hours, in the top 69% of ranked servers.
How full does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?
Offline now for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, with the last sample 4 days 14 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The protocol has to match before you can join, and Steam does the updating.
How reliable is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, and is it online now?
Offline now for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, last seen 4 days 14 hours ago. 61 of 168 hours up over the last 7 full days, or 36%. Rust Data logged it first on 13 September 2026.
Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit?
Its name points to Europe, but EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes no region tag; the region code is uk1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.125:28015.
Settings and map
What rules and settings are recorded for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
You will not find a gather rate in the string EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining selected?
EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe schedule
When does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe, and how often?
Irregular wipe times on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 7 hours ago, and that is the one in play.
What is wipe day on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining like?
Across recent wipes the busiest point averaged 2 players. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, and which filters?
These Rust Data lists include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: EU Rust servers, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining hold?
The game's server browser reads these tags from EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $ruk1 (Region code): uk1 is the region code recorded; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
The manual route: launch Rust, F1, then client.connect 194.69.160.125:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rustarcade.gg/.
