Rust Data

rustdata.spaceservers194.69.160.15:28105.ipynb

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Online 194.69.160.15:28103 checked 14m ago

Primal Earth PvE | Hardcore Progression | Rock to AK

biweekly wipes moddedcarbonpvehardcore

Connect

srv = rust.server("194.69.160.15:28105")
print(srv.connect_command)

Right now

srv.summary()
players now 3/25 # 12% full
7-day average 4 # peak 14
rank #1,599 # top 7%
last wipe 5d ago # biweekly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap13.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
18d 13hSat 7 Nov, 09:08 UTCwipe
222d 13hSat 21 Nov, 09:08 UTCwipe
334d 23hThu 3 Dec, 19:00 UTCFW force wipe
436d 13hSat 5 Dec, 09:08 UTCwipe

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 09:08 UTC5d ago 14 NaN running 1
1 Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
2 Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
3 Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 538134383
Map of Primal Earth PvE | Hardcore Progression | Rock to AK
map
Custom Map
size
3500
seed
538134383

Server

srv.info()
address
194.69.160.15:28103
region
– · uk1
max players
25
group limit
8, the default
wipe schedule
biweekly
last wipe
24 Oct 2026, 09:08 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
BiWeekly Wipe Hardcore PvE Rust – rock to AK, Dynamic Monuments, No PvP, NPC raids, XP progression & Raidable boats and bases.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average7/100
1RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average17/50
2HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 4 on average11/50
3HZ Casual Rust | 1X Hybrid PvP/PvE | Chill/Noob FriendlyNA · no group limit · 1x · biweekly · 2 on average4/50
4RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average0/200
5[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average190/2000

Quick answers

From the figures on this page.

Population data

What position does Primal Earth PvE | Hardcore Progression | Rock to AK take in the server rankings?

Player hours over seven days put Primal Earth PvE | Hardcore Progression | Rock to AK at #1,599, in the top 7% of the ranked set.

How full does Primal Earth PvE | Hardcore Progression | Rock to AK run?

Primal Earth PvE | Hardcore Progression | Rock to AK reports 3 players at this refresh, with 25 slots configured. Over the last seven days it averaged 4 players and peaked at 14. Peak hour in the last 48 hours: 17:00 UTC, mean 7 players.

Server data

What does performance look like on Primal Earth PvE | Hardcore Progression | Rock to AK?

Server fps over the last 48 hours averages 54; the floor is 47. Buildings, deployables and all else in the world took the count as high as 86,911 entities. Memory peaked at 3,444 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Primal Earth PvE | Hardcore Progression | Rock to AK run?

Rust network protocol 2635 and build 168909 on Linux is what Primal Earth PvE | Hardcore Progression | Rock to AK runs. Joining needs the same protocol on your game; Steam handles the update.

Is Primal Earth PvE | Hardcore Progression | Rock to AK up, and what does its uptime show?

Primal Earth PvE | Hardcore Progression | Rock to AK reports itself online at the current refresh. A restart about 10 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Primal Earth PvE | Hardcore Progression | Rock to AK run from?

For Primal Earth PvE | Hardcore Progression | Rock to AK, no region is published; the region code is uk1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 194.69.160.15:28103.

Rules, settings, map

What rules and settings are recorded for Primal Earth PvE | Hardcore Progression | Rock to AK?

You will not find a gather rate in the string Primal Earth PvE | Hardcore Progression | Rock to AK. The group limit sits at the default of 8 players. hardcore is the game mode here, and Facepunch at its most unforgiving. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Primal Earth PvE | Hardcore Progression | Rock to AK loaded?

Size 3,500, seed 538134383: the procedural map on Primal Earth PvE | Hardcore Progression | Rock to AK, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does Primal Earth PvE | Hardcore Progression | Rock to AK wipe, and on what schedule?

The prediction follows the tag, because Primal Earth PvE | Hardcore Progression | Rock to AK's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 5 days 10 hours ago. A fortnightly wipe schedule is published in its tags.

On Primal Earth PvE | Hardcore Progression | Rock to AK, what happens on wipe day?

Across recent wipes the busiest point averaged 10 players. Peak population on the latest wipe came 31 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 7 in the other cases.

Lists and tags

Which Rust Data filters and lists contain Primal Earth PvE | Hardcore Progression | Rock to AK?

The Rust Data lists that Primal Earth PvE | Hardcore Progression | Rock to AK fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on Primal Earth PvE | Hardcore Progression | Rock to AK hold?

Read by the game's server browser, the tags Primal Earth PvE | Hardcore Progression | Rock to AK publishes are: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): Region code in the data: uk1; ^b (Biweekly): Two weeks between wipes; ^h (Hardcore): Hardcore mode from Facepunch: harsher survival, fewer helpers; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Primal Earth PvE | Hardcore Progression | Rock to AK?

In Rust, F1 opens the console: type client.connect 194.69.160.15:28103. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp25
Max players The server lists 25 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$ruk1
Region code Region code in the data: uk1.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: harsher survival, fewer helpers.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online