Rust Data

rustdata.spaceservers195.18.27.46:35110.ipynb

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Online 195.18.27.46:35100 checked 12m ago

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

biweekly wipes moddedoxidepvehardcore

Connect

srv = rust.server("195.18.27.46:35110")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 2 # peak 8
rank #2,383 # top 11%
last wipe 12d ago # biweekly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held50%else halves by day 5

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
115d 6hFri 13 Nov, 12:43 UTCwipe
235d 12hThu 3 Dec, 19:00 UTCFW force wipe
343d 6hFri 11 Dec, 12:43 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 12:43 UTC12d ago 8 NaN running 1
1 Thu 1 Oct, 17:55 UTC FW27d ago 9 held half 14.8 days 2
2 Fri 18 Sep, 12:50 UTC40d ago 11 halved by day 5 13.2 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 79868920
Map of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
map
Вайп был 12 д наза
size
4500
seed
79868920

Server

srv.info()
address
195.18.27.46:35100
region
–
max players
200
group limit
50 max
wipe schedule
biweekly
last wipe
16 Oct 2026, 12:43 UTC
hostname
s1.rustaria.ru
first seen
13 Sep 2026

Operator · rustaria.ru

rust.servers(operator="rustaria.ru").sort_values("players")

About this server · in its own words

print(srv.description)
RustAria#1 [PvE/QUEST/RPG/МИРНЫЙ/HARD] * Нельзя убивать и лутать других игроков * Есть защита от рейда * Проработанная система прокачки персонажа, с десятками скилов * Всю технику и сложные механизмы можно только скрафтить * Торговля различными ресурсами в мирном городе для фермеров * Захватывающие квесты, от простейших, до очень сложных * Урон по игрокам и строениям запрещен. * Стирание карты и изучений два раза в месяц (первый четверг месяца и третья пятница месяца). * Стирание РПГ и всех прокачек раз в три месяца. * Солома доступна к разрушению для всех. * Ивенты: Конвой, Рейд-базы. * Разрешены турели для защиты конвоя, аирдропа и огражденной высокими стенами территории. * Изучения по верстаку отключены. * Все команды на сервере /info Ежедневная перезагрузка сервера в 05:00 по МСК.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average11/100
1RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average4/50
2Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average0/25
3#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average0/50
4[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average182/2000
5[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average86/2000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] rank?

Player hours over seven days put RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] at #2,383, in the top 11% of the ranked set.

How many players does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] hold at once?

The sample now reads 1 players for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], out of 200 slots. Over the last seven days it averaged 2 players and peaked at 8. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 4 players.

Server facts

What does performance look like on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Averaged over 48 hours: 30 server fps, never under 30. Buildings, deployables and all else in the world took the count as high as 95,084 entities. Memory peaked at 4,503 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Steam updates your game for you, but the protocol must match to join.

Is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] up, and what does its uptime show?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run from?

There is no region published for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Rust Data does not look up where the machine stands; it shows where a server says it is. 195.18.27.46:35100 is its address.

Map and rules

Which settings and rules does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

The name RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] carries no gather rate. Group size tops out at 50 players. Game mode hardcore, with this note: Facepunch's most punishing mode. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] selected?

Size 4,500, seed 79868920: the procedural map on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Вайп был 12 д наза.

Wipe schedule

When does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipe, and on what schedule?

every 4 weeks on Friday at 12:43 UTC is how RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 12 days 17 hours ago. Its tags carry a wipe schedule of every two weeks.

On RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], what happens on wipe day?

Across recent wipes the busiest point averaged 9 players. Peak population on the latest wipe came 2 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags and filters

Which lists on Rust Data hold RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], and which filters?

These Rust Data lists include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]: Modded Rust servers, Rust PvE servers and Rust tutorial servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

A rustaria.ru hostname is published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and by 4 other servers we track, which suggests the same operator runs them.

How should you read the server tags on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

These tags are published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Slot count: 200; ts50 (Group limit): No team may exceed 50; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The manual route: launch Rust, F1, then client.connect 195.18.27.46:35100. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rustaria.tech/.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^b,^h,^t,^p,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Slot count: 200.
ts50
Group limit No team may exceed 50.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^h
Hardcore Hardcore: the survival is harsher and the helpers fewer.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,332 players 11,614 servers online