Online 195.18.27.46:35300 checked 11m ago
RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]
Connect
srv = rust.server("195.18.27.46:35310")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 13h | Fri 13 Nov, 12:43 UTC | wipe |
| 2 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 13h | Fri 11 Dec, 12:43 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 12:43 UTC13d ago | 27+2 queue | NaN | running | 2 |
| 1 | Thu 1 Oct, 17:52 UTC FW28d ago | 26+1 queue | halved by day 10 | 14.8 days | 4 |
| 2 | Fri 18 Sep, 12:44 UTC41d ago | 36+8 queue | halved by day 5 | 13.2 days | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · rustaria.ru
rust.servers(operator="rustaria.ru").sort_values("players")
| server | players | |
|---|---|---|
| 0 | RustAria#4 [Мирный / PVE / SKINDROPS] | 5/200 |
| 1 | RustAria#5 [Мирный / PVE / X2] | 1/150 |
| 2 | Aria Reach | 0/200 |
| 3 | RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] | 0/200 |
5 servers publish a rustaria.ru hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 189/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 23/100 |
| 2 | [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 41/100 |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 25 on average | 74/100 |
| 4 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 25/100 |
| 5 | [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo | EU · groups of 12+ · biweekly · 14 on average | 35/50 |
Quick answers
From the figures on this page.
Player counts
How does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] compare in the rankings?
Player hours over seven days put RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] at #1,111, in the top 5% of the ranked set.
How many players does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] hold at once?
Current row: 1 players on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], against 200 slots. Over the last seven days it averaged 8 players and peaked at 23. Peak hour in the last 48 hours: 17:00 UTC, mean 14 players.
About the server
How smoothly does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?
The 48-hour average is 30 server fps, with a low of 29. Entity numbers reached 152,811, and that includes buildings, deployables and the rest. Memory peaked at 11,266 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?
Rust network protocol 2635 and build 168909 on Windows is what RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], and is it online now?
Online is the state at the latest refresh for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. Count back 7 days 3 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] sit?
Its name points to Europe, but RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.18.27.46:35300.
Rules, settings, map
What rules and settings are recorded for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
The name RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] loaded?
The game generates the map on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: procedural, size 4,200, seed 2139052745. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Вайп был 13 д наза.
Wipe schedule
When does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] wipe, and on what schedule?
every 4 weeks on Friday at 12:43 UTC is how RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 13 days 10 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
On RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], what happens on wipe day?
Across recent wipes the busiest point averaged 30 players. A peak 5 hours into the latest wipe, plus 2 waiting in the queue. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.5.
Tags and filters
Where does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] appear among Rust Data lists and filters?
The Rust Data lists that RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust tutorial servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who is behind RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
A rustaria.ru hostname is published by RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] and by 4 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] hold?
Read by the game's server browser, the tags RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Facepunch's tutorial is available to new players here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
The manual route: launch Rust, F1, then client.connect 195.18.27.46:35300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustaria.tech/ is the website recorded for it.