Rust Data

rustdata.spaceservers195.60.166.227:30016.ipynb

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Online 195.60.166.227:30015 checked 10m ago

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

10x weekly wipes moddedcarbonpve

Connect

srv = rust.server("195.60.166.227:30016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/101 # 1% full
7-day average 1 # peak 7
rank #2,817 # top 13%
last wipe 6d ago # weekly schedule
next wipe 23h # Fri 30 Oct, 14:34 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:34 UTC, in 23h. # Every Friday at 14:34 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held20%else halves by day 4.5

Coming wipes

inatkind
023hFri 30 Oct, 14:34 UTCwipe
17d 3hThu 5 Nov, 19:00 UTCFW force wipe
27d 23hFri 6 Nov, 14:34 UTCwipe
314d 23hFri 13 Nov, 14:34 UTCwipe
421d 23hFri 20 Nov, 14:34 UTCwipe
528d 23hFri 27 Nov, 14:34 UTCwipe
635d 3hThu 3 Dec, 19:00 UTCFW force wipe
735d 23hFri 4 Dec, 14:34 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:34 UTC6d ago 7 NaN running 3
1 Fri 16 Oct, 13:45 UTC13d ago 5 halved by day 5 7 days 0
2 Fri 9 Oct, 13:50 UTC20d ago 5 held half 7 days 2
3 Thu 1 Oct, 18:00 UTC FW27d ago 7 halved by day 5 7.8 days 3
4 Fri 25 Sep, 15:12 UTC34d ago 8 halved by day 4 6.1 days 1
5 Fri 18 Sep, 14:02 UTC41d ago 7 halved by day 4 7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1709423699
Map of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]
map
Procedural Map
size
4500
seed
1709423699
Open on RustMaps

Server

srv.info()
address
195.60.166.227:30015
region
–
max players
101
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 14:34 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average7/200
1[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average14/50
2RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average3/101
3RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average4/101
4CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average3/100
5RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average3/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] rank?

Player hours over seven days put RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,817, in the top 13% of the ranked set.

How many players does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] hold at once?

The sample now reads 1 players for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 3 players.

Server facts

What does performance look like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Server fps over the last 48 hours averages 56; the floor is 39. Entity numbers reached 149,406, and that includes buildings, deployables and the rest. The memory field tops out at 4,788 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Joining needs the same protocol on your game; Steam handles the update.

Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?

Online is the state at the latest refresh for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The uptime it reports puts the last restart about 11 hours ago. Uptime of 97% across the last 7 full days: 163 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] hosted?

No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.60.166.227:30015 is its address.

Map and rules

What rules and settings are recorded for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

The name carries the figure: RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs 10x gather. Eight players per group: that is the game's default, and it applies here. roleplay is the game mode here, and roleplay with towns, jobs and rules. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] selected?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 1709423699, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:34 UTC. The schedule puts the next wipe on Friday 30 October at 14:34 UTC. This world was created 6 days ago. The tags list wipes as weekly.

On RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Recent wipes averaged 6 players at their peak. Peak population on the latest wipe came 22 hours in. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. The drop under half arrived by day 4.5 in the other cases.

Lists and tags

Which lists on Rust Data hold RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and which filters?

On Rust Data, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appears in these lists: Modded Rust servers, 10x Rust servers: the live sample, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Which meanings do the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] hold?

Read by the game's server browser, the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival in its standard form; mp101 (Max players): The server lists 101 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, F1 opens the console: type client.connect 195.60.166.227:30015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp101
Max players The server lists 101 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

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