Online 195.60.167.77:28015 checked 3h ago
Pookie's Playground PVP
Connect
srv = rust.server("195.60.167.77:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:01 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 824135969
- map
- Procedural Map
- size
- 4500
- seed
- 824135969
Server
srv.info()- address
- 195.60.167.77:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Pookie's Playground PVP rank?
Player hours over seven days put Pookie's Playground PVP at #15,323, in the top 69% of the ranked set.
What population does Pookie's Playground PVP carry?
The sample now reads 0 players for Pookie's Playground PVP, out of 300 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Pookie's Playground PVP?
The 48-hour average is 30 server fps, with a low of 26. Entity numbers reached 125,601, and that includes buildings, deployables and the rest. The memory field tops out at 4,086 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Pookie's Playground PVP?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Pookie's Playground PVP. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pookie's Playground PVP, and is it online now?
Online is the state at the latest refresh for Pookie's Playground PVP. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Pookie's Playground PVP hosted?
No region is published by Pookie's Playground PVP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 195.60.167.77:28015 is its address.
Settings and map
What rules and settings are recorded for Pookie's Playground PVP?
You will not find a gather rate in the string Pookie's Playground PVP. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Pookie's Playground PVP loaded?
The game generates the map on Pookie's Playground PVP: procedural, size 4,500, seed 824135969. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Pookie's Playground PVP wipe?
A single wipe each month, the force wipe, is all Pookie's Playground PVP does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 23 hours ago. The tags list wipes as monthly.
What is wipe day on Pookie's Playground PVP like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 15 hours after it began.
Tags and filters
Where does Pookie's Playground PVP appear among Rust Data lists and filters?
On Rust Data, Pookie's Playground PVP appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pookie's Playground PVP?
Read by the game's server browser, the tags Pookie's Playground PVP publishes are: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Pookie's Playground PVP?
The manual route: launch Rust, F1, then client.connect 195.60.167.77:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/CqYHrfvs.