Online 195.60.167.77:29015 checked 11m ago
Pookie's Playground PVE! Monthly!
Connect
srv = rust.server("195.60.167.77:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:48 UTC FW26d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 980438657
- map
- Procedural Map
- size
- 4500
- seed
- 980438657
Server
srv.info()- address
- 195.60.167.77:29015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 51/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 49 on average | 66/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 36/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 21/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 30/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Pookie's Playground PVE! Monthly! rank?
Player hours over seven days put Pookie's Playground PVE! Monthly! at #13,533, in the top 61% of the ranked set.
What population does Pookie's Playground PVE! Monthly! carry?
Pookie's Playground PVE! Monthly! reports 0 players at this refresh, with 300 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does Pookie's Playground PVE! Monthly! perform?
Averaged over 48 hours: 60 server fps, never under 48. Buildings, deployables and all else in the world took the count as high as 126,405 entities. Memory peaked at 4,372 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Pookie's Playground PVE! Monthly! on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pookie's Playground PVE! Monthly!. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pookie's Playground PVE! Monthly!, and is it online now?
Pookie's Playground PVE! Monthly! reports itself online at the current refresh. A restart about 17 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Pookie's Playground PVE! Monthly! hosted?
No region is published by Pookie's Playground PVE! Monthly!. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 195.60.167.77:29015.
Settings and map
What rules and settings are recorded for Pookie's Playground PVE! Monthly!?
You will not find a gather rate in the string Pookie's Playground PVE! Monthly!. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Pookie's Playground PVE! Monthly!?
Size 4,500, seed 980438657: the procedural map on Pookie's Playground PVE! Monthly!, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pookie's Playground PVE! Monthly! wipe, and on what schedule?
The only wipe Pookie's Playground PVE! Monthly! takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 1 hours ago. The tags list wipes as monthly.
On Pookie's Playground PVE! Monthly!, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Where does Pookie's Playground PVE! Monthly! appear among Rust Data lists and filters?
On Rust Data, Pookie's Playground PVE! Monthly! appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pookie's Playground PVE! Monthly!?
These tags are published by Pookie's Playground PVE! Monthly! and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): 300 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Pookie's Playground PVE! Monthly!?
The manual route: launch Rust, F1, then client.connect 195.60.167.77:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/CqYHrfvs.