Connect
srv = rust.server("198.244.177.77:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 09:35 UTC11h ago | NaN | NaN | running | 1 |
| 1 | Thu 24 Sep, 10:58 UTC35d ago | 5 | NaN | NaN | 2 |
| 2 | Wed 23 Sep, 13:56 UTC36d ago | 4 | NaN | 0.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6543821
- map
- Procedural Map
- size
- 4500
- seed
- 6543821
Server
srv.info()- address
- 198.244.177.77:28019
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 29 Oct 2026, 09:35 UTC
- hostname
- fpstagingprocgen4k.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 144/400 |
| 1 | [EU] Facepunch Premium 1 | 141/350 |
| 2 | [EU East] Facepunch 4 | 114/350 |
| 3 | [EU] Facepunch Softcore 1 | 80/400 |
| 4 | [EU East] Facepunch 5 | 58/350 |
| 5 | [US East] Facepunch Premium 1 | 55/400 |
| 6 | [EU] Facepunch Softcore 3 | 51/400 |
| 7 | [EU] Facepunch Premium 6 | 49/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 287/300 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 190/200 |
| 2 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 100/200 |
| 3 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 100/125 |
| 4 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 103/300 |
| 5 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 109 on average | 91/200 |
Quick answers
From the figures on this page.
Population data
What position does Facepunch Staging Procgen 4k take in the server rankings?
Rank #3,246 on seven-day player hours for Facepunch Staging Procgen 4k, within the top 15% of all ranked servers.
What population does Facepunch Staging Procgen 4k carry?
The sample now reads 2 players for Facepunch Staging Procgen 4k, out of 350 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.
Server facts
How well does Facepunch Staging Procgen 4k perform?
The 48-hour average is 60 server fps, with a low of 41. The entity count peaked at 145,000, covering buildings, deployables and the rest of the world. The memory field tops out at 3,693 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Facepunch Staging Procgen 4k run?
The build is Rust network protocol 2636 and build 169627 on Windows, run by Facepunch Staging Procgen 4k. The protocol has to match before you can join, and Steam does the updating.
Is Facepunch Staging Procgen 4k up, and what does its uptime show?
Facepunch Staging Procgen 4k reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. Uptime of 99% across the last 7 full days: 166 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Facepunch Staging Procgen 4k run from?
There is no region published for Facepunch Staging Procgen 4k. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 198.244.177.77:28019 is its address.
Settings and map
Which settings and rules does Facepunch Staging Procgen 4k run?
The name Facepunch Staging Procgen 4k carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Official tab in game: it is there. Anti-cheat status: VAC on.
Which map has Facepunch Staging Procgen 4k loaded?
Facepunch Staging Procgen 4k runs a procedural map of size 4,500 with seed 6543821, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Facepunch Staging Procgen 4k wipe, and how often?
A single wipe each month, the force wipe, is all Facepunch Staging Procgen 4k does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 11 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Facepunch Staging Procgen 4k like?
Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 31 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 6.
Lists and tags
Which lists on Rust Data hold Facepunch Staging Procgen 4k, and which filters?
These Rust Data lists include Facepunch Staging Procgen 4k: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.
Which operator runs Facepunch Staging Procgen 4k?
The same operator most likely runs Facepunch Staging Procgen 4k and 124 other servers we track, as all publish a playrust.com hostname.
Which meanings do the tags on Facepunch Staging Procgen 4k hold?
Read by the game's server browser, the tags Facepunch Staging Procgen 4k publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): Slot count: 350; ts8 (Group limit): Team limit of 8, as shipped by default; v2636 (Protocol): Protocol 2636 is required; a different game version cannot connect; cs169627 (Build): Build number: 169627; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Facepunch Staging Procgen 4k?
Enter client.connect 198.244.177.77:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.