Offline 200.84.251.106:28015 checked 29d ago
RUSTINGEZ_STAGING
Connect
srv = rust.server("200.84.251.106:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 20:46 UTC30d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1628882553
- map
- Procedural Map
- size
- 4500
- seed
- 1628882553
Server
srv.info()- address
- 200.84.251.106:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 28 Sep 2026, 20:46 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 241/275 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 165 on average | 134/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 160/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 66/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 95/125 |
Quick answers
From the figures on this page.
Population data
How does RUSTINGEZ_STAGING compare in the rankings?
Rank #14,441 on seven-day player hours for RUSTINGEZ_STAGING, within the top 60% of all ranked servers.
How full does RUSTINGEZ_STAGING run?
Offline now for RUSTINGEZ_STAGING, with the last sample 29 days 20 hours ago.
About the server
What Rust version does RUSTINGEZ_STAGING run?
Version Rust network protocol 2634 and build 166065 on Windows is reported by RUSTINGEZ_STAGING. Joining needs the same protocol on your game; Steam handles the update.
Is RUSTINGEZ_STAGING up, and what does its uptime show?
Offline now for RUSTINGEZ_STAGING, last seen 29 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 28 September 2026.
Which location does RUSTINGEZ_STAGING run from?
No region is published by RUSTINGEZ_STAGING. Rust Data does not look up where the machine stands; it shows where a server says it is. 200.84.251.106:28015 is its address.
Settings and map
Which settings and rules does RUSTINGEZ_STAGING run?
You will not find a gather rate in the string RUSTINGEZ_STAGING. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
What is the map on RUSTINGEZ_STAGING?
The game generates the map on RUSTINGEZ_STAGING: procedural, size 4,500, seed 1628882553. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RUSTINGEZ_STAGING wipe, and on what schedule?
The only wipe RUSTINGEZ_STAGING takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 30 days 19 hours ago. A monthly wipe schedule is published in its tags.
On RUSTINGEZ_STAGING, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain RUSTINGEZ_STAGING?
These Rust Data lists include RUSTINGEZ_STAGING: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RUSTINGEZ_STAGING hold?
Read by the game's server browser, the tags RUSTINGEZ_STAGING publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166065 (Build): Build number: 166065; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^q (Premium): Joining requires Rust's premium status. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RUSTINGEZ_STAGING?
In Rust, F1 opens the console: type client.connect 200.84.251.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.