Online OC 202.137.160.179:28015 checked 13m ago
(DEV) Rustron Mini PVE (testing)
Connect
srv = rust.server("202.137.160.179:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:18 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Wed 30 Sep, 22:10 UTC28d ago | 1 | NaN | 1 days | 0 |
| 2 | Tue 29 Sep, 23:39 UTC29d ago | 1 | NaN | 0.9 days | 0 |
| 3 | Tue 29 Sep, 05:00 UTC30d ago | 1 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 2/200 |
| 1 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 9 on average | 2/200 |
| 2 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 7 on average | 3/100 |
| 3 | BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 0/50 |
| 4 | [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 4/50 |
| 5 | [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 1/30 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does (DEV) Rustron Mini PVE (testing) rank?
On seven-day player hours (DEV) Rustron Mini PVE (testing) is #7,930 overall and #153 in Oceania, inside the top 36% of all ranked servers.
How full does (DEV) Rustron Mini PVE (testing) run?
(DEV) Rustron Mini PVE (testing) reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
About the server
How smoothly does (DEV) Rustron Mini PVE (testing) run?
Averaged over 48 hours: 98 server fps, never under 54. Buildings, deployables and all else in the world took the count as high as 92,836 entities. A high of 3,948 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is (DEV) Rustron Mini PVE (testing) on?
Rust network protocol 2635 and build 168909 on Windows is what (DEV) Rustron Mini PVE (testing) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is (DEV) Rustron Mini PVE (testing), and is it up?
(DEV) Rustron Mini PVE (testing) reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. Uptime of 93% across the last 7 full days: 156 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is (DEV) Rustron Mini PVE (testing) hosted?
The OC tag is what (DEV) Rustron Mini PVE (testing) uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.137.160.179:28015 is its address.
Rules, settings, map
What rules and settings are recorded for (DEV) Rustron Mini PVE (testing)?
You will not find a gather rate in the string (DEV) Rustron Mini PVE (testing). No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on (DEV) Rustron Mini PVE (testing)?
(DEV) Rustron Mini PVE (testing) runs a procedural map of size 5,000 with seed 2078740279, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
When does (DEV) Rustron Mini PVE (testing) wipe, and on what schedule?
The only wipe (DEV) Rustron Mini PVE (testing) takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 22 hours ago. The tags list wipes as monthly.
What is wipe day on (DEV) Rustron Mini PVE (testing) like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain (DEV) Rustron Mini PVE (testing)?
On Rust Data, (DEV) Rustron Mini PVE (testing) appears in these lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on (DEV) Rustron Mini PVE (testing) hold?
The game's server browser reads these tags from (DEV) Rustron Mini PVE (testing): gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): The server browser files it under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to (DEV) Rustron Mini PVE (testing)?
The manual route: launch Rust, F1, then client.connect 202.137.160.179:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustron.tebex.io/ is the website recorded for it.