Rust Data

rustdata.spaceservers202.137.160.179:28017.ipynb

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Online OC 202.137.160.179:28015 checked 13m ago

(DEV) Rustron Mini PVE (testing)

monthly wipes moddedoxidepve

Connect

srv = rust.server("202.137.160.179:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #7,930 # top 36% · #153 in OC
last wipe 27d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0003:0010:0017:0011:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0003:0010:0017:0011:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:18 UTC FW27d ago 1 NaN running 0
1 Wed 30 Sep, 22:10 UTC28d ago 1 NaN 1 days 0
2 Tue 29 Sep, 23:39 UTC29d ago 1 NaN 0.9 days 0
3 Tue 29 Sep, 05:00 UTC30d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 2078740279
Map of (DEV) Rustron Mini PVE (testing)
map
Custom Map
size
5000
seed
2078740279

Server

srv.info()
address
202.137.160.179:28015
region
OC
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 21:18 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Server is Currently Whitelisted as it is still under Construction and settings will changed without warning.. Powered by Rustron

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average2/200
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average2/200
2[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average3/100
3BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0/50
4[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average4/50
5[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average1/30

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does (DEV) Rustron Mini PVE (testing) rank?

On seven-day player hours (DEV) Rustron Mini PVE (testing) is #7,930 overall and #153 in Oceania, inside the top 36% of all ranked servers.

How full does (DEV) Rustron Mini PVE (testing) run?

(DEV) Rustron Mini PVE (testing) reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.

About the server

How smoothly does (DEV) Rustron Mini PVE (testing) run?

Averaged over 48 hours: 98 server fps, never under 54. Buildings, deployables and all else in the world took the count as high as 92,836 entities. A high of 3,948 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is (DEV) Rustron Mini PVE (testing) on?

Rust network protocol 2635 and build 168909 on Windows is what (DEV) Rustron Mini PVE (testing) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is (DEV) Rustron Mini PVE (testing), and is it up?

(DEV) Rustron Mini PVE (testing) reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. Uptime of 93% across the last 7 full days: 156 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is (DEV) Rustron Mini PVE (testing) hosted?

The OC tag is what (DEV) Rustron Mini PVE (testing) uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.137.160.179:28015 is its address.

Rules, settings, map

What rules and settings are recorded for (DEV) Rustron Mini PVE (testing)?

You will not find a gather rate in the string (DEV) Rustron Mini PVE (testing). No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on (DEV) Rustron Mini PVE (testing)?

(DEV) Rustron Mini PVE (testing) runs a procedural map of size 5,000 with seed 2078740279, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

When does (DEV) Rustron Mini PVE (testing) wipe, and on what schedule?

The only wipe (DEV) Rustron Mini PVE (testing) takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 22 hours ago. The tags list wipes as monthly.

What is wipe day on (DEV) Rustron Mini PVE (testing) like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain (DEV) Rustron Mini PVE (testing)?

On Rust Data, (DEV) Rustron Mini PVE (testing) appears in these lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on (DEV) Rustron Mini PVE (testing) hold?

The game's server browser reads these tags from (DEV) Rustron Mini PVE (testing): gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): The server browser files it under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to (DEV) Rustron Mini PVE (testing)?

The manual route: launch Rust, F1, then client.connect 202.137.160.179:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustron.tebex.io/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online