Offline 202.185.209.128:28015 checked 37d ago
RustTest
Connect
srv = rust.server("202.185.209.128:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 202.185.209.128:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 20:14 UTC
- hostname
- sanc.katsubowlgaming.cc
- first seen
- 13 Sep 2026
Operator · katsubowlgaming.cc
rust.servers(operator="katsubowlgaming.cc").sort_values("players")
| server | players | |
|---|---|---|
| 0 | RustTest | 0/10 |
2 servers publish a katsubowlgaming.cc hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RustTest take in the server rankings?
Over the last seven days RustTest sits at #15,491 on player hours, in the top 69% of ranked servers.
What population does RustTest carry?
RustTest returns no live count at this refresh, having last been seen 37 days 8 hours ago.
Server facts
What is the Rust version on RustTest?
Rust network protocol 2633 and build 164530 on Linux is what RustTest runs. Joining needs the same protocol on your game; Steam handles the update.
Is RustTest up, and what does its uptime show?
Offline now for RustTest, last seen 37 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
In which location is RustTest hosted?
For RustTest, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 202.185.209.128:28015 is its address.
Rules, settings, map
What rules and settings are recorded for RustTest?
No gather rate appears in the name: RustTest. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has RustTest selected?
RustTest runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RustTest wipe, and how often?
Too few wipes are on record for RustTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 52 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain RustTest?
The Rust Data lists that RustTest fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which operator runs RustTest?
RustTest and 1 other server we track both publish a katsubowlgaming.cc hostname, so the same operator most likely runs them.
How should you read the server tags on RustTest?
Read by the game's server browser, the tags RustTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RustTest?
Enter client.connect 202.185.209.128:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.