Rust Data

rustdata.spaceservers202.185.225.240:28016.ipynb

Run all rust-data · live

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Offline 202.185.225.240:28015 checked 26d ago

RustTest

moddedcarbon

Connect

srv = rust.server("202.185.225.240:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,584 # top 70%
last wipe 51d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of RustTest
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
202.185.225.240:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 20:14 UTC
hostname
sanc.katsubowlgaming.cc
first seen
22 Sep 2026

Operator · katsubowlgaming.cc

rust.servers(operator="katsubowlgaming.cc").sort_values("players")
serverplayers
0 RustTest0/10

2 servers publish a katsubowlgaming.cc hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average189/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average123/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

Quick answers

From the figures on this page.

Population data

How does RustTest compare in the rankings?

Rank #16,584 on seven-day player hours for RustTest, within the top 70% of all ranked servers.

How full does RustTest run?

Offline now for RustTest, with the last sample 26 days 23 hours ago.

About the server

What Rust version does RustTest run?

Version Rust network protocol 2633 and build 165217 on Linux is reported by RustTest. The protocol has to match before you can join, and Steam does the updating.

Is RustTest up, and what does its uptime show?

Offline now for RustTest, last seen 26 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.

Where does RustTest sit?

There is no region published for RustTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 202.185.225.240:28015.

Settings and map

What rules and settings are recorded for RustTest?

The name RustTest carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has RustTest loaded?

RustTest runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does RustTest wipe, and on what schedule?

Too few wipes are on record for RustTest to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 51 days 14 hours ago.

Tags and filters

Which Rust Data filters and lists contain RustTest?

On Rust Data, RustTest appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind RustTest?

A katsubowlgaming.cc hostname is published by RustTest and by 1 other server we track, which suggests the same operator runs them.

How should you read the server tags on RustTest?

Read by the game's server browser, the tags RustTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RustTest?

Enter client.connect 202.185.225.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,814 players 11,681 servers online