Offline 202.185.225.240:28015 checked 26d ago
RustTest
Connect
srv = rust.server("202.185.225.240:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 202.185.225.240:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 20:14 UTC
- hostname
- sanc.katsubowlgaming.cc
- first seen
- 22 Sep 2026
Operator · katsubowlgaming.cc
rust.servers(operator="katsubowlgaming.cc").sort_values("players")
| server | players | |
|---|---|---|
| 0 | RustTest | 0/10 |
2 servers publish a katsubowlgaming.cc hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 123/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49/1000 |
Quick answers
From the figures on this page.
Population data
How does RustTest compare in the rankings?
Rank #16,584 on seven-day player hours for RustTest, within the top 70% of all ranked servers.
How full does RustTest run?
Offline now for RustTest, with the last sample 26 days 23 hours ago.
About the server
What Rust version does RustTest run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by RustTest. The protocol has to match before you can join, and Steam does the updating.
Is RustTest up, and what does its uptime show?
Offline now for RustTest, last seen 26 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.
Where does RustTest sit?
There is no region published for RustTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 202.185.225.240:28015.
Settings and map
What rules and settings are recorded for RustTest?
The name RustTest carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has RustTest loaded?
RustTest runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RustTest wipe, and on what schedule?
Too few wipes are on record for RustTest to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 51 days 14 hours ago.
Tags and filters
Which Rust Data filters and lists contain RustTest?
On Rust Data, RustTest appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who is behind RustTest?
A katsubowlgaming.cc hostname is published by RustTest and by 1 other server we track, which suggests the same operator runs them.
How should you read the server tags on RustTest?
Read by the game's server browser, the tags RustTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RustTest?
Enter client.connect 202.185.225.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.